Ship:Bismarck
DinhTuan1206 (talk | contribs) Added pros/cons and adjusted some parameters |
DinhTuan1206 (talk | contribs) Added changelogs |
||
| Line 316: | Line 316: | ||
</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
==Changelogs== | |||
{{WoWS Ship Changelog Insert|1= | |||
*Update 0.5.9: | |||
**Available for testing by supertesters in the game starting from Update 0.5.9. | |||
*Update 0.5.10: | |||
**Introduced into the game as a researchable ship in Update 0.5.10. | |||
*Update 0.5.12: | |||
**Fixed display of navigation lights at low settings. | |||
*Update 0.5.13: | |||
**In the text description of the armoring, the thickness of the citadel's armor was corrected. | |||
*Update 0.5.14: | |||
**For permanent camouflage, the discount on ship maintenance was increased from 5% to 10%. | |||
*Update 0.6.0: | |||
**Improved Hydroacoustic search was replaced with the standard one for Tier VIII ships. | |||
*Update 0.6.6: | |||
**Improved appearance of the ship using a special technology for high-quality rendering of thin elements (mainly rigging). | |||
*Update 0.6.8: | |||
**For 105-mm secondary battery shells, the chance of setting fire was reduced from 9% to 5%, and the damage from 1300 to 1200. | |||
**The range of the secondary battery was increased from 7 to 7.5 km. | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke changed to 15.05 km. | |||
**Detection range of the Arado Ar.196 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea. | |||
*Update 0.6.14: | |||
**Improved display of thin elements. The changes do not affect the game balance in any way. | |||
*Update 0.7.1: | |||
**Fixed textures for the Bismarck Hull (A). | |||
*Update 0.7.10: | |||
**The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes. | |||
*Update 0.8.5: | |||
**Credit earnings increased by 5%. | |||
**XP earnings increased by 5%. | |||
*Update 0.8.6: | |||
**The armor penetration of the secondary high-explosive projectile was increased from 18 to 26 mm. With this change, the 105-mm secondary battery guns of German ships will be able to penetrate the plating of destroyers, cruisers, and battleships of Tier VI-VII. | |||
*Update 0.8.11: | |||
**The main battery dispersion ellipse was adjusted to that of American and British battleships. | |||
*Update 0.9.5: | |||
**Small changes to geometry and textures. | |||
*Update 0.10.0: | |||
**Increased accuracy of secondary battery guns. | |||
**The firing range of the secondary battery was increased to 7.6 km. | |||
*Update 0.11.6: | |||
**Minor fixes to the model and textures of the ship. | |||
*Update 0.11.11: | |||
**Minor updates to geometry and textures. | |||
*Update 12.0: | |||
**Improved the geometry and textures of the Varg and "The Last Conquest" camoflauges. | |||
}} | |||
[[Category:Ships of Germany]] | [[Category:Ships of Germany]] | ||
Latest revision as of 13:34, 5 August 2026
Bismarck — Germany Tech Tree Tier VIII Battleship.
The original plan was for the new ship to be armed with eight 330 mm guns; however, their caliber was increased to 380 mm when France and Italy started building battleships with such armament. In May 1941, battleship Bismarck and battlecruiser Prinz Eugen set off on a hunt for convoys in the Atlantic Ocean. On their way, they were intercepted by British ships Prince of Wales and Hood. After taking several hits, Hood exploded, and the German raiders headed for the Atlantic. The British fleet pursued their enemy. On May 26, rudder damage rendered Bismarck uncontrollable. In the battle that followed, the battleship was sunk.
Pros
- High survivability
- High rate of fire
- High secondary battery gun efficiency
- Enhanced Hydroacoustic Search consumable
Cons
- High detectability
- Low maneuverability
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
||||
| Slot 4 |
||||
| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(15.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 322.5 hp/s) - Slot 3: Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) - Slot 4: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown)

