Ship:Friedrich der Grosse
DinhTuan1206 (talk | contribs) Add in pros/cons and others parameters, including fixes to AA stats. |
DinhTuan1206 (talk | contribs) Added changelogs |
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==Changelogs== | |||
{{WoWS Ship Changelog Insert|1= | |||
*Update 0.5.9: | |||
**Available for testing by supertesters in the game starting from Update 0.5.9. | |||
*Update 0.5.10: | |||
**Introduced into the game as a researchable ship in Update 0.5.10. | |||
*Update 0.5.12: | |||
**Decreased dispersion distance increased from 4 to 5 km. | |||
**Fixed display of anchor chains when switching the detail level. | |||
*Update 0.6.5: | |||
**Improved the appearance of Tier IX ships with the use of a special technology for drawing thin elements (mainly rigging). | |||
*Update 0.6.8: | |||
**For 105-mm secondary battery shells, the chance of setting fire was reduced from 9% to 5%, and the damage from 1300 to 1200. | |||
**The range of the secondary battery was increased from 7 to 7.6 km. | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke changed to 16.77 km. | |||
**Detection range of the Arado Ar. 196 C aircraft was increased from 4 km to 7 km in air, and to 8 km by sea. | |||
*Update 0.7.10: | |||
**The range of the Hydroacoustic Search consumable was unified - 6 km for detecting ships, 4 km for detecting torpedoes. | |||
*Update 0.7.12: | |||
**The armor penetration of the secondary battery 105-mm high-explosive projectiles was increased from 18 to 26 mm. | |||
**Reload time of the 406 mm main battery guns decreased from 28 to 26 s. | |||
**Reload time of the 420 mm main battery guns decreased from 32 to 29 s. | |||
**Fixed a bug with incorrect armor penetration. The armor penetration of 150 mm secondary battery HE shells was increased from 36 to 37 mm. | |||
*Update 0.8.4: | |||
**Fixed a bug with incorrect armor penetration of HE shells. It was increased from 100 to 101 mm. | |||
*Update 0.8.5: | |||
**Credit earnings increased by 5%. | |||
**XP earnings increased by 5%. | |||
*Update 0.8.11: | |||
**The main battery dispersion ellipse was adjusted to that of American and British battleships. | |||
*Update 0.9.3: | |||
**fixed a bug due to which the detectability was calculated incorrectly when firing the main battery guns. | |||
*Update 0.9.5: | |||
**Small changes to geometry and textures. | |||
*Update 0.9.6: | |||
**The value of the in-game turning circle radius was changed to 940 m to correct prior discrepancy. | |||
*Update 0.10.0: | |||
**Increased accuracy of secondary battery guns. | |||
**The firing range of the secondary battery was increased to 7.95 km. | |||
*Update 0.10.4: | |||
**Fixed spelling of ship name in Port. | |||
*Update 0.11.3: | |||
**Minor fixes to geometry and textures of the ship. | |||
}} | |||
[[Category:Ships of Germany]] | [[Category:Ships of Germany]] | ||
Latest revision as of 13:36, 5 August 2026
Friedrich der Grosse — Germany Tech Tree Tier IX Battleship.
In 1938 and 1939, a plan for the modernization and expansion of the German fleet was developed. Six new battleships were supposed to become the core of the fleet—modernized versions of the Bismarck-class battleships with a diesel power plant and increased gun caliber of up to 406 mm. In July 1939, the keel of the first ship was laid down at the Blohm & Voss shipyard in Hamburg, and in September, the construction of the second one began in Bremen. With the outbreak of World War II, construction was suspended and then canceled.
Pros
- High survivability
- High rate of fire
- High secondary battery gun efficiency
- Enhanced Hydroacoustic Search consumable
Cons
- High detectability
- Low maneuverability
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(15.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 362.5 hp/s) - Slot 3: Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) - Slot 4: Hydroacoustic Search
(3 charges, 120.0s action, 120.0s cooldown)

