Ship:Worcester
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* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown) | ||
* '''Slot 2:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown) | * '''Slot 2:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown) | ||
* '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) '''or''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) | * '''Slot 3:''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) '''or''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Surveillance Radar}} (9km, 3 charges, 40.0s action, 120.0s cooldown) | ||
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | * '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown) | ||
* '''Slot 5:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 227 hp/s) | * '''Slot 5:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 227 hp/s) | ||
Latest revision as of 08:12, 7 August 2026
Worcester — U.S.A. Tech Tree Tier X Cruiser.
At the beginning of World War II, the U.S. was working on cruisers with an armored deck capable of withstanding aerial bomb attacks. The ship was to have six twin-gun turrets placed at the fore and aft in a super-firing position. It soon became clear that the biggest threat came not from "conventional" bombers but from dive bombers and guided bombs. As a result, the thickness of the armor deck could be reduced. In January 1945, the first ship of the class, USS Worcester, was laid down. Although plans were initially made to construct ten ships, only two of them were actually completed as World War II was drawing to a close.
Pros
- High damage per minute
- Access to Defensive AA Fire, Hydroacoustic Search and Surveillance Radar consumables in separate slots
- Low detectability
Cons
- Poor main battery ballistics
- Poor survivability
Ship Stats
Hull Information
Main Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
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| Slot 6 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Defensive AA Fire
(4 charges, 40.0s action, 80.0s cooldown) - Slot 3: Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) or Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) or Surveillance Radar
(9km, 3 charges, 40.0s action, 120.0s cooldown) - Slot 4: Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) - Slot 5: Repair Party
(3 charges, 28.0s action, 80.0s cooldown, 227 hp/s)

