Welcome to Wargaming.net Wiki!
Variants

Ship:Mahan

Jump to: navigation, search
Pockington (talk | contribs)
added missing information on launch day
Stevemc01 (talk | contribs)
m Ship Changelog
 
Line 269: Line 269:
</gallery>
</gallery>
</div></div></div>
</div></div></div>
{{WoWS Ship Changelog Insert|1=
*Update 0.2.2.5:
**Added to the game in Update 0.2.2.5 (alpha version).
*Update 0.5.0:
**Defensive AA Consumable added to Hull B.
*Update 0.5.1:
**Torpedo parameters were changed (speed / reload time / range / damage):
***Mark 15 mod. 3 torpedoes (65/98 / 4.5 / 16633) replaced with Mark 12 torpedoes.
***Mark 12 torpedoes later in the tree were replaced with Mk15 mod. 0 torpedoes.
**Hull B renamed to Hull C.
**A new Hull B was added. If the ship was elite, then the new hull was automatically researched.
*Update 0.5.2:
**Experience earnings reduced by 2%.
**Credits earnings increased by 5%.
*Update 0.5.7:
**The armored model of the hull was refined.
*Update 0.6.6:
**The deck armor thickness was changed to 16mm.
*Update 0.6.8:
**Improved appearance with the use of a special technology for rendering thin elements (mainly rigging).
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 2.98 km.
*Update 0.6.13:
**The efficiency of the Defensive Fire consumable was increased. Now it increases the power of the aura by four times (instead of three).
**Fire extinguishing time now 30 instead of 60 s.
**The survivability of air defense weapons was tested and brought to a single standard. The change affects 40mm guns.
*Update 0.6.15:
**For the Type 17 permanent camouflage , the discount on ship maintenance was increased from 5 to 10%.
*Update 0.7.7:
**For 127mm AP / SC Mk38 armor-piercing shells, the fuse detonation time was reduced from 0.03 to 0.01 s.
*Update 0.7.9:
**The base detectability was reduced from 7.92 to 7.64 km. Decreased visibility when firing from smoke from 2.98 to 2.86 km.
*Update 0.8.0:
**Main battery reload time reduced from 4 to 3.3 s.
**Made minor fixes to geometry and textures.
*Update 0.8.5:
**Credits earnings increased by +5%.
*Update 0.9.4:
**Defensive fire consumable now available on all hulls.
*Update 0.9.6:
**The bonus to the permanent AA aura damage by the Defensive AA Fire consumable was increased from +50% to +75%.
**The Mahan Hull C module was removed from the game.
**Compensation rules:
***If players had already researched the module, they had the XP spent on the research returned as compensation.
***If players had the removed module in their Inventory, they received compensation equal to the module's value in credits.
***If players had the removed module mounted on the ship, they were replaced with the previous module and removed from the players' account. Players were compensated for the module in the form of credits.
***If the replacement module was available in the players' Inventory, they received compensation for its value in credits.
***If there was no replacement module available in players' Inventory, they received a replacement free of charge; if the module had not yet been researched, it was automatically researched.
*Update 0.9.7:
**The bonus to the permanent AA aura damage of the Defensive AA Fire consumable was increased from +75% to +100%.
*Update 0.10.5:
**The armoring of the bow and superstructure in the conning tower area was fixed.
*Update 0.11.5:
**Ship's 3D model changed, resulting in:
***0.75 m increase in draught.
***0.75 m decrease in hull height.
***0.4 m increase in waterline length.
***0.2 m decrease in total length.
***0.11 m increase in waterline hull width.
***0.03 m decrease in maximum hull width.
**Aiming sector of the third main battery turret increased by 25 degrees on each side.
**Aiming sector of the center torpedo launcher decreased by 6 degrees on each side.
**Aiming sector of the side torpedo launchers increased by 5 degrees.
**The conning tower is now included in the superstructure plating, and has the same armor thickness of 10 mm.
**Added two single 12.7 mm Browning AA guns to Hull A. The AA defense characteristics were changed accordingly:
***Continuous damage increased from 45 to 52.
***Short-range AA damage increased from 53 to 81.
**The amount of HP in the stern of Hull A decreased from 1,200 to 1,100.
**The amount of HP in superstructures of Hull A increased from 700 to 800.
**Added two 20 mm Oerlikon AA guns to Hull B. The AA defense characteristics were changed accordingly:
***Continuous damage increased from 47 to 55.
***Short-range AA damage increased from 46 to 70.
**The amount of HP in the bow of Hull B decreased from 2,000 to 1,900.
**The amount of HP in the stern of Hull B decreased from 1,400 to 1,300.
**The amount of HP in superstructures of Hull B increased from 900 to 1,000.
*Update 0.11.6:
**Minor fixes to the model and textures of the ship.
**In the Equipment tab, the name of the ship's main battery was changed from 127 mm/38 Mk.12 on a Mk.21 mod.0/Mk.24 mount to 127 mm/38 Mk.12 on a Mk.24 mount
*Update 0.11.8:
**The Seven Seas permanent camouflage was added.
*Update 0.11.11:
**Fixed the geometry and textures of the Seven Seas permanent camouflage.
}}


[[Category:Ships of U.S.A.]]
[[Category:Ships of U.S.A.]]

Latest revision as of 14:26, 15 August 2026


VII
5,350,000

Mahan — U.S.A. Tech Tree Tier VII Destroyer.

The design of the new destroyer was supposed to increase the number of torpedo launchers to three, which was a compromise option to avoid excessive hull enlargement and reduction of her top speed. At the beginning of World War II, USS Mahan served to provide cover for carrier groups during raids on the Marshall Islands. The destroyer then took part in the battle near the Santa Cruz Islands and in the New Guinea campaign, and she also supported the landing forces in New Britain. On December 7, 1944, Mahan was badly damaged by a kamikaze attack in Leyte Gulf.

Pros

  • Low detectability
  • Enhanced Smoke Generator consumable available
  • High rate of fire of main battery armaments
  • Defensive AA Fire consumable available

Cons

  • Shooting accurately over long ranges is challenging

Ship Stats

Hull Information

Main Battery

Torpedoes

AA Defense

Depth Charges


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Depth Charges Modification 1


Consumables

Ship Change Log