User:TotalWarfare
North Carolina
Pros
- Main guns are effective at short and medium ranges
- Enhanced Repair Party consumable
- High AA defense efficiency
Cons
- Shooting accurately over long ranges is challenging
Iowa
Pros
- Main guns are effective at short and medium ranges
- Enhanced Repair Party consumable
- Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
- High AA defense efficiency
Cons
- Shooting accurately over long ranges is challenging
Montana
Pros
- Main guns are effective at short and medium ranges
- Enhanced Repair Party consumable
- Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
- High AA defense efficiency
Cons
- Shooting accurately over long ranges is challenging
- Long rudder-shift time
Maine
Pros
- Immediate Threat Elimination Combat Instructions:
- Reduces damage the ship suffers from fire and flooding when used
- Progress meter fills with each main battery shell hitting an enemy ship
- Enhanced Repair Party consumable
- Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
Cons
- Shooting accurately over long ranges is challenging
Von Der Tann
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Small HP Pool
- Few charges of the Repair Party consumable
- Low damage per salvo
Moltke
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Few charges of the Repair Party consumable
- Low damage per salvo
Derfflinger
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Few charges of the Repair Party consumable
- Low damage per salvo
Mackensen
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Few charges of the Repair Party consumable
- Low damage per salvo
Prinz Heinrich
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Few charges of the Repair Party consumable
- Low damage per salvo
Zeiten
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Small HP Pool
- Few charges of the Repair Party consumable
- Low damage per salvo
Prinz Rupprecht
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Small HP Pool
- Few charges of the Repair Party consumable
- Low damage per salvo
Schlieffen
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Small HP Pool
- Few charges of the Repair Party consumable
- Low damage per salvo
Undine
Pros
- Last Sonar cooldown time
- Short reload time, long-range, high damage per salvo torpedoes
- High dive capacity
Cons
- Slow dive capacity recharge
- Access to acoustic homing torpedoes only.
- Small HP pool
Sturdy
Pros
- Last Sonar cooldown time
- Short reload time, long-range, high damage per salvo torpedoes
- High dive capacity
Cons
- Slow dive capacity recharge
- Access to acoustic homing torpedoes only.
- Small HP poo
Thrasher
Pros
- Last Sonar cooldown time
- Short reload time, long-range, high damage per salvo torpedoes
- High dive capacity
Cons
- Slow dive capacity recharge
- Access to acoustic homing torpedoes only.
- Small HP pool
Premium Ships
Kheper/North Carolina CLR
Pros
- Main guns are effective at short and medium ranges
- Enhanced Repair Party consumable (Increased amount of HP recovered)
- High AA defense efficiency
Cons
- Shooting accurately over long ranges is challenging
BA Montana
Pros
- Main guns are effective at short and medium ranges
- Enhanced Repair Party consumable (Increased amount of HP recovered)
- Artillery Plotting Room Modification 2 upgrade available (Increases the firing accuracy of the main battery)
- High AA defense efficiency
Cons
- Shooting accurately over long ranges is challenging
Enterprise
Pros
- Large number of aircraft in an attacking flight
- Equipped with Attack, Torpedo and dive bombers
Cons
- AP dive bombers only
- Low bomber speed
Provorny
Pros
- Large HP Pool
- Main battery shells have high armor penetration capabilities
- Repair Party Consumable available
Cons
- High Detectability
- Smoke Generator consumable unavailable
- High rudder shift time
Neustrashimy/Neustrashimy B
Pros
- Access to the Specialized Repair Teams Consumable
- Low Detectability
- Easy to shoot accurately over long ranges
Cons
- Low Damage per minute
- Short-range torpedoes
- Low maneuverability
AL Prinz Heinrich
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Few charges of the Repair Party consumable
- Low damage per salvo
Wahnsinn
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Small HP Pool
- Few charges of the Repair Party consumable
- Low damage per salvo
Von Zuckerhoff
Pros
- High secondary battery gun efficiency
- Strong torpedo armament
- High top speed
Cons
- Small HP Pool
- Few charges of the Repair Party consumable
- Low damage per salvo
Warspite
Pros
- AP shells do not ricochet off the fore- and aft-end plating of ships of an equal tier or lower
- High firing accuracy
- High maneuverability
Cons
- Low Speed
- Low Damage per Minute
Alliance
Pros
- High Dive Capacity
- High underwater speed
- Has both short range and long range torpedoes
Cons
- Slow dive capacity recharge
- Low torpedo damage
Seal
Pros
- Equipped with short range artillery
- High Dive Capacity
Cons
- Acoustic torpedoes only
- Slow dive capacity recharge
Elli
Pros
- High Speed torpedoes
- Hydroacoustic Search available
Cons
- Short Range torpedoes
- Depth Charges only
- Low torpedo damage
Regele Carol I
Pros
- Access to Emergency Engine Power
- Access to Specialized Repair Team
Cons
- Slow Torpedoes
Viribus Unitus
Pros
- Large quantity of Repair Party Consumable
- Increased chance of Causing Fires
Cons
- Low Maximum Speed
- No torpedo armament
Yimeng
Pros
- Access to Torpedo Defense System
- Access to Heavy Repair Teams
- Long secondary battery range
Cons
- Short Main Battery Range
- Limited number of Repair Team consumable