User:XDMeloniXD/sandbox4
Saving Transylvania

Summary
Saving Transylvania was a PVE Scenario that debuted during Halloween 2016, and returned annually through 2022 (excluding 2020). From 2019 through 2021, two additional difficulties were added for the operation: Hard and Super Hard.
In Saving Transylvania, the mission was to escort the Transylvania through hordes of undead Zikasas, fireball-slinging catapults, and to ultimately face the terrifying Rasputin.
Saving Transylvania was the first of four story-linked operations, with the sequeling operations being Sunray in the Darkness, Terror of the Deep and finally Last Voyage of Transylvania. The special game mode Twilight Battle is also set within the same world.
Story
The King's flagship Transylvania was pulled into the portal by a mysterious force and disappeared. Without hesitation, the Transylvania’s escorts follow suit. Beyond the portal, the captains discovered an unknown realm, a realm of darkness. In front of the ships, the Transylvania floats unharmed, and in the distance, the portal looms. The captains decide to tow the Transylvania back to the portal. But as they sail, catapults start firing, and monstrous ships appear. Only by destroying them all will the Transylvania and her crew be able to make it safely back to their own realm.
Objectives
| Task Priority | Details | Requirement | Pins Earned |
|---|---|---|---|
| Primary | "Escort Transylvania" | Sail to the portal alongside Transylvania. | N/A |
| Secondary | "Suppress all catapults" | Suppress all catapults on map. There are 9 or 10, depending on year and difficulty. | |
| Secondary | "Make sure Transylvania doesn't lose more than 50% of her hit points" | Transylvania should not lose more than 50% of her hit points. | |
| Secondary | "Eliminate all foes" | Sink 16 Zikasas. | |
| Secondary | "Transylvania must not stop" | Once Transylvania starts moving, it must not stop. | |
| Secondary | “Sink Rasputin.” | Destroy the battleship Rasputin. |
Walkthrough
At the start of the operation, players spawn at the west-end of the map behind the Transylvania, which is stationary. As soon as an allied ship enters the circle, the Transylvania will start moving forward. To keep the Transylvania moving, at least one allied ship must remain within the escort circle throughout the entire operation. Additionally, the Transylvania will stop if enemy ships enter the circle.
During the early-mid-stage of the game, the Transylvania will sail either south or north of the island at E4. Gameplay does not change much regardless of the route, but players will need to change and plan their routes accordingly to keep sailing alongside the Transylvania. At the same time, Zikasas spawn behind the convoy, near the players' starting area.
During the mid-late-game stage of the operation, additional Zikasas will spawn closer to the Transylvania. As the Transylvania moves closer to the portal, the Rasputin will spawn in front of it, along with two Zikasas on its port and starboard side. When Rasputin sails closer, it may turn to move north or south of the Transylvania, and may sometimes even sail into the circle if it is not destroyed in time.
The Transylvania will keep sailing towards the portal as long as there are allies inside the circle. When Transylvania reaches the portal, the game ends regardless of whether all enemy ships, including Rasputin, are sunk.
Tips
- Most allied ships should stay in front of, or to the side of the Transylvania, as defending it is the main objective.
- The main objective of Blade is to sail around and torpedo enemy ships, and to lay smokescreens for the Transylvania during the late game.
- Igor’s role is to primarily use its powerful HE with a 35% fire chance to set fires on as many enemy ships as possible.
- The Jackal's role is to be the main tanking force defending the Transylvania, and to focus and eliminate the catapults as quickly as possible.
- The speed of the Transylvania varies depending on how many ships are inside the escort circle. It is recommended to have no more than three ships within the circle, as more ships means that the friendly battleships will have trouble catching up, and additionally the Transylvania will be sailing into danger faster.
- In the middle stage of the operation, Zikasas will appear from the rear of the convoy. They can safely be ignored as they are unable to catch up (as long as the Transylvania does not stop).
- The catapults take full damage from AP, so using that shell type against them is recommended.
- In later stages of the game, coordinating and laying smokes for Transylvania along the escort path can protect her from enemy fire.
- While ramming enemy ships does not deal much damage, in some situations, ramming the Rasputin in the late stages of the game can prevent it from sailing into the Transylvania's circle.
- While playing Jackal, shooting at the “mouth” on the bow of the Zikasas can yield citadel hits.
- The main guns on Zikasas do not work, only the secondaries do, and they have a range of 3 km. Attempt to destroy the Zikasa before it reaches secondary range.
Rewards & Achievements

Completing the operation for the first time yielded the "Ghostbuster" achievement (can only be claimed once). With the event's conclusion, this achievement can no longer be obtained.
In 2016, stars did not give rewards, instead, players received missions they could complete once per game, and could receive:
- 30k credits, if they dealt 10k damage.
- 100k credits, if they dealt 100k damage.
- 70k credits, for sinking 2 Zikasas.
- 100 free exp for every secondary task completed.
For completing every mission, players would receive 1 Halloween 2016 camoflage.
The following years, the stars for each secondary tasks gave various rewards, as summarized in the table below:
| Requirement | 2017 | 2018 | 2019-2021 (Normal) | 2019-2021 (Hard) | 2019-2021 (Super Hard) |
|---|---|---|---|---|---|
| 15 x Halloween camoflages | 5 x Type 3 - Halloween camoflages | 5x India Delta, 5x Juliet Charlie, and 5x Mike Yankee Soxisix signals | 5x Type 3 – Halloween camoflages | 5x Halloween camoflages | |
| 15 x Halloween 2016 camoflages | 5 x Halloween camoflage | 5x Sierra Mike, 5x India X-Ray, and 5x Juliet Whiskey Unaone signals | 5x Halloween camoflages | 5x Type 59 camoflages | |
| 15 x Halloween camo & 15 x Halloween 2016 camoflages | 1 x Halloween 2018 Container | 5x Type 3 – Halloween camoflages | 5x Wyvern signals | 1x Halloween 2018 Premium container | |
| 25,000 elite commander exp | 1 x Halloween 2018 Container | 5x Halloween camoflages | 5x Hydra signals | 1x Halloween 2018 Premium container | |
| 1 day premium account | 1 x Halloween 2018 Container | 1 day of Warships Premium Account | 5x Ouroboros and 5x Scylla signals and 1 day of Warships Premium Account | 1x Halloween 2018 Premium container |
Trivia
- The playable ships, Blade, Igor and Jackal are based on the tech tree ships Wakatake, St. Louis and Nassau, while the enemy Zikasas and Rasputin are based on Mikasa and Imperator Nikolai I respectively.
- The playable ships each included a special commander, Abraham V. Hellsinger for Blade, Victor F. Einstein for Igor, and Henry J. Hide for Jackal. Both the commander and ship names are references to characters or elements within classic literature or media based on of it.
- Abraham V. Hellsinger referencing Van Helsing from Bram Stoker’s Dracula, while Blade might be a reference to the weapons he uses in the film Van Helsing (2004).
- Victor F. Einstein references Victor Frankenstein from Mary Shelley’s Frankenstein. While Igor is not a canonical character in Frankenstein, multiple Frankenstein movies have featured a lab assistant named Igor, like in the Son of Frankenstein (1939).
- Henry J. Hide references Mr. Hyde, and Jackal references Dr. Jekyll, both from The Strange Case of Dr. Jekyll and Mr Hyde, by Robert Louis Stevenson.
- Zikasa is a portmanteau of "Zombie" and "Mikasa".
- Saving Transylvania was the first PvE Operation added to World of Warships, debuting on the 27th October 2016.
- In 2016, the Halloween Blade, Igor and Jackal were displayed as tier XI.
- For the 2021 rerun of Saving Transylvania, the skybox was changed, thus altering the lighting and atmosphere of the map.