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===Pros===
===Pros===
* '''Incredible main battery firepower''': 12 rapidly reloading 203mm guns, AP with improved angles before autobounce and heavier shells with increased penetration, very high DPM for a heavy cruiser
* Incredible main battery firepower: 12 rapidly reloading 203mm guns, AP with improved angles before autobounce and heavier shells with increased penetration, very high DPM for a heavy cruiser
* '''Excellent consumable suite''': Versatile utility, like the other high-tier US heavy cruisers
* Excellent consumable suite: Versatile utility, like the other high-tier US heavy cruisers
* '''Access to Alternative Main Battery Firing Mode''': Allows for firing of multiple damaging salvoes in rapid succession
* Access to Alternative Main Battery Firing Mode: Allows for firing of multiple damaging salvoes in rapid succession


===Cons===
===Cons===
* '''Lower main battery shell velocity''': The heavier shells have higher arcs, and her range is limited
* Lower main battery shell velocity: The heavier shells have higher arcs, and her range is limited
* '''Limited Survivability''': Small HP pool and vulnerable to HE damage and overmatch
* Limited Survivability: Small HP pool and vulnerable to HE damage and overmatch
* '''Unfamiliar layout and ergonomics''': Large size and evenly distributed firepower, a bit like Buffalo
* Unfamiliar layout and ergonomics: Large size and evenly distributed firepower, a bit like Buffalo
 


==Ship Stats==
==Ship Stats==
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 860
| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 860
|-
|-
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 11.5
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 8.8
|}
|}
</div>
</div>
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | MAIN BATTERY !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" |  
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×3.0 203mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 4×3 203mm
|-
|-
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 16.22
| style="color:inherit;" | • Firing range (km) || style="color:inherit;" | 16.22
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| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk41
| style="color:inherit;" | • Name || style="color:inherit;" | 127 mm HE Mk41
|-
|-
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 2x127mm
| style="color:inherit;" | • Arrangement || style="color:inherit;" | 6x2 127mm
|-
|-
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
| style="color:inherit;" | • Rate of fire (shots/min) || style="color:inherit;" | 15.0
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | EXPLOSIONS / SALVO !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | DAMAGE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | HIT CHANCE !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ACTION ZONE (km)
|-
|-
| style="color:inherit;" | 10 || style="color:inherit;" | 3640 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–6.0
| style="color:inherit;" | 10 || style="color:inherit;" | 1820 || style="color:inherit;" | 90% || style="color:inherit;" | 3.5–6.0
|}
|}
</div>
</div>
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* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 60.0s cooldown)
* '''Slot 2:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
* '''Slot 2:''' {{Defensive AA Fire}} (4 charges, 40.0s action, 80.0s cooldown) '''or''' {{Hydroacoustic Search}} (3 charges, 100.0s action, 120.0s cooldown)
* '''Slot 3:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 259.5 hp/s)
* '''Slot 3:''' {{Surveillance Radar}} (10km, 3 charges, 35.0s action, 120.0s cooldown)
* '''Slot 4:''' {{Repair Party}} (3 charges, 28.0s action, 80.0s cooldown, 259.5 hp/s)
}}
}}



Latest revision as of 01:35, 10 July 2026


11
47,500,000

Annapolis — U.S.A. Tech Tree Tier 11 Cruiser.

The project is a theoretical advancement of heavy cruisers akin to the Des Moines class, incorporating a fourth main battery turret. As a result, the total number of 203 mm guns equipped with automatic loaders grew to twelve. The anti-aircraft armament was significantly enhanced, specifically by replacing all 20 mm and 40 mm guns with 76 mm automatic twin guns. The 38-caliber 127 mm guns were substituted with long-barrel 54-caliber guns.

Pros

  • Incredible main battery firepower: 12 rapidly reloading 203mm guns, AP with improved angles before autobounce and heavier shells with increased penetration, very high DPM for a heavy cruiser
  • Excellent consumable suite: Versatile utility, like the other high-tier US heavy cruisers
  • Access to Alternative Main Battery Firing Mode: Allows for firing of multiple damaging salvoes in rapid succession

Cons

  • Lower main battery shell velocity: The heavier shells have higher arcs, and her range is limited
  • Limited Survivability: Small HP pool and vulnerable to HE damage and overmatch
  • Unfamiliar layout and ergonomics: Large size and evenly distributed firepower, a bit like Buffalo

Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2


Consumables