Ship:Cossack
InterconKW (talk | contribs) torpedo |
m Correcting smoke type in ship consumable list |
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{{Ship Consumables Section|consumables= | {{Ship Consumables Section|consumables= | ||
* '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | * '''Slot 1:''' {{Damage Control Party}} (5.0s action, 40.0s cooldown) | ||
* '''Slot 2:''' {{Smoke Generator}} (6 charges, 10.0s action, 70.0s cooldown) | * '''Slot 2:''' {{Short-Burst Smoke Generator}} (6 charges, 10.0s action, 70.0s cooldown) | ||
* '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | * '''Slot 3:''' {{Engine Boost}} (3 charges, 120.0s action, 120.0s cooldown) | ||
* '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 180.0s action, 120.0s cooldown) | * '''Slot 4:''' {{Hydroacoustic Search}} (3 charges, 180.0s action, 120.0s cooldown) | ||
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</gallery> | </gallery> | ||
</div></div></div> | </div></div></div> | ||
{{WoWS Ship Changelog Insert|1= | |||
*First appeared on sale in September 2018. | |||
*Update 0.7.7: | |||
**Available for testing by supertesters in the game starting from Update 0.7.7. | |||
*Update 0.7.10: | |||
**The reload time of the standard Smoke Generator I consumable was fixed to 105 s. | |||
**Fixed a bug that led to a lower speed on corners with the "Engine Boost" consumable activated than without it. | |||
*Update 0.7.11: | |||
**Torpedo tubes reload time decreased from 96 to 66 s. | |||
**Turret traverse speed was increased from 10 to 20 degrees per second. (Main battery 180 degree turn time decreased from 18 to 9 s). | |||
*Update 0.9.11: | |||
**Fixed geometry and textures of the ship. | |||
*Update September 13, 2018: | |||
**The Hydroacoustic Search consumable was added. | |||
*Update October 1, 2018: | |||
**The difference in cooldown times of the premium and standard Smoke Generator consumable was changed from a flat 20 s (70 vs 90) to a 50% difference. The standard cooldown was raised from 90 to 105 s. The premium version remained untouched. | |||
*Update November 7, 2018: | |||
**Torpedo tube reload time was decreased from 96 to 66 s. | |||
**Main battery traverse speed was increased from 10 to 20 deg/s. | |||
*Update May 23, 2018: | |||
**The Smoke Generator consumable's stats were adjusted to the following: | |||
***90 s emission time, 10 s action time, 240 s cooldown, 2 charges. 160 s cooldown and 3 charge for the premium consumable. | |||
**HE shell maximum damage was increased from 1,700 to 1,900. | |||
**Chance of setting a fire was reduced from 8% to 5%. | |||
**Torpedo range was decreased from 10 to 8 km. | |||
**Torpedo detectability range was increased from 1.3 to 1.4 km. | |||
**Increased the firing arcs of the third main battery turret. | |||
**Detectability after firing main guns in smoke was reduced by 120 m. | |||
*Update March 30, 2018: | |||
**A fourth main battery turret was added in place of the lone secondary battery. All other characteristics remained the same. | |||
*Update June 6, 2018: | |||
**Tier was raised from VII to VIII. | |||
**Hit points were increased from 14,800 to 15,200. | |||
**Characteristics of the Smoke Generator consumable were adjusted to be similar to Edinburgh: | |||
***Action time was changed to 15 s. | |||
***Dispersion time was changed to 106 s. | |||
***Reload time was changed to 240 s (160 s). | |||
***Number of charges changed to 2 (3). | |||
*Update June 14, 2018: | |||
**HE shell damage was decreased from1,900 to 1,700. | |||
**Chance to cause a fire was increased from 5% to 8%. | |||
**Torpedo range was increased from 8 to 10 km. | |||
**Torpedo detectability was decreased from 1.4 to 1.3 km. | |||
*Update July 10, 2018: | |||
**Surface detectability range was increased from 6.49 to 6.97 km. | |||
**The firing angles of the main battery were adjusted: | |||
***58 degrees was added to Turret 1. | |||
***The ability to rotate 360 degrees was added to Turret 2. | |||
***36 degrees was added to Turret 4. | |||
**Detectability after firing guns in smoke was increased from 2.31 to 2.48 km. | |||
*Update February 3, 2018: | |||
**Torpedoes changed to Mark IXM with the following characteristics: | |||
***96 seconds reload. | |||
***7.2 seconds 180 degree turn time. | |||
***Maximum damage increased from 15,867 to 16,766. | |||
***Speed increased from 61 knots to 62 knots. | |||
***Range increased from 8km to 10km. | |||
**Torpedo launcher wide angle reduced from 16 degrees to 6 degrees. | |||
**Ship detectability by sea reduced from 6.84km to 6.49km. | |||
**Hydroacoustic Search consumable added with the following characteristics: | |||
***2.79km torpedo detection range. | |||
***3.21km ship detection range . | |||
***180 seconds cooldown, 120 seconds cooldown with premium consumable. | |||
***2 charges stock, 3 charges stock with premium consumable. | |||
*Update December 16, 2017: | |||
**Preliminary characteristics. | |||
*Update August 21, 2018: | |||
**The Royal Navy permanent camouflage was added for the ship. | |||
}} | |||
[[Category:Ships of U.K.]] | [[Category:Ships of U.K.]] | ||
Latest revision as of 12:02, 7 August 2026
Cossack — U.K. Premium Tier VIII Destroyer.
The Tribal class was originally conceived as a series of destroyers with greater emphasis on guns over torpedoes in response to new designs by other countries. HMS Cossack participated in the second battle of Narvik and in the legendary Hunt for Bismarck, during which she conducted a series of torpedo attacks on the famous German battleship. In 1941, HMS Cossack slipped beneath the waves after being struck by torpedoes from German submarine U-563. Among the rescued crew members was the ship's cat Oscar, which had previously been rescued from Bismarck! The cat gained the nickname "Unsinkable Sam" and would later also survive the sinking of his next ship, aircraft carrier Ark Royal.
Pros
- High damage per minute
- Low detectability
- Access to the Short-Range Hydroacoustic Search consumable
Altered
- Short-Burst Smoke Generator consumable available
Cons
- Small torpedo count per salvo
Ship Stats
Hull Information
Main Battery
Torpedoes
AA Defense
Depth Charges
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 40.0s cooldown) - Slot 2: Short-Burst Smoke Generator
(6 charges, 10.0s action, 70.0s cooldown) - Slot 3: Engine Boost
(3 charges, 120.0s action, 120.0s cooldown) - Slot 4: Hydroacoustic Search
(3 charges, 180.0s action, 120.0s cooldown)
