Ship:Eiserner Kanzler
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===Pros=== | ===Pros=== | ||
* | * High firing accuracy of the main battery | ||
* | * Secondary battery with manual control capability available | ||
* Access to the Engine Boost consumable | |||
===Cons=== | ===Cons=== | ||
* | * Low rate of fire | ||
* | * High detectability | ||
==Ship Stats== | ==Ship Stats== | ||
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| style="color:inherit;" | • Hit Points || style="color:inherit;" | 64500 | | style="color:inherit;" | • Hit Points || style="color:inherit;" | 64500 | ||
|- | |- | ||
| style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | | | style="color:inherit;" | • Torpedo protection damage reduction (%) || style="color:inherit;" | 22 | ||
|} | |} | ||
</div> | </div> | ||
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! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | ARMOR DETAIL !! style="background-color:#1a3244; color:#ffffff; font-weight:bold;" | | ||
|- | |- | ||
| style="color:inherit;" | • Belt (mm) || style="color:inherit;" | | | style="color:inherit;" | • Belt (mm) || style="color:inherit;" | 315 | ||
|- | |- | ||
| style="color:inherit;" | • Deck (mm) || style="color:inherit;" | | | style="color:inherit;" | • Deck (mm) || style="color:inherit;" | 50 | ||
|- | |- | ||
| style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | | | style="color:inherit;" | • Superstructure (mm) || style="color:inherit;" | 19 | ||
|- | |- | ||
| style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | | | style="color:inherit;" | • Extremities (mm) || style="color:inherit;" | 32 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 850 | | style="color:inherit;" | • Turning circle radius (m) || style="color:inherit;" | 850 | ||
|- | |- | ||
| style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | | | style="color:inherit;" | • Rudder-shift time (sec) || style="color:inherit;" | 16.0 | ||
|} | |} | ||
</div> | </div> | ||
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| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 150 mm Spr.Gr. L/4.5 | | style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 150 mm Spr.Gr. L/4.5 | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | | | style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 6x 2 150mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || | | style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 6.6 | ||
|- | |- | ||
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1700 | | style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1700 | ||
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| style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 105 mm Spr.Gr. Kz. | | style="color:inherit;" | • Name || colspan="2" style="color:inherit;" | 105 mm Spr.Gr. Kz. | ||
|- | |- | ||
| style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | | | style="color:inherit;" | • Arrangement || colspan="2" style="color:inherit;" | 8x 2 105mm | ||
|- | |- | ||
| style="color:inherit;" | • Rate of fire (shots/min) || colspan="2" style="color:inherit;" | 13.3 | |||
| style="color:inherit;" | • Rate of fire (shots/min) || | |||
|- | |- | ||
| style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1200 | | style="color:inherit;" | • Maximum damage || colspan="2" style="color:inherit;" | 1200 | ||
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|- | |- | ||
| style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 5.0% | | style="color:inherit;" | • Fire chance (%) || colspan="2" style="color:inherit;" | 5.0% | ||
|} | |} | ||
</div> | </div> | ||
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</div> | </div> | ||
</div></div></div> | </div></div></div> | ||
<!-- Add the ship code here to populate the upgrade table --> | <!-- Add the ship code here to populate the upgrade table --> | ||
{{Ship Upgrades Section|code=PGSB928_Hunt_Bismarck_1941}} | {{Ship Upgrades Section|code=PGSB928_Hunt_Bismarck_1941}} | ||
<!-- Consumables have to be tagged individually on a slot by slot basis --> | <!-- Consumables have to be tagged individually on a slot by slot basis --> | ||
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* '''Slot 4:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) | * '''Slot 4:''' {{Spotting Aircraft}} (4 charges, 100.0s action, 240.0s cooldown) '''or''' {{Patrol Fighter}} (3 charges, 60.0s action, 90.0s cooldown) | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
Revision as of 15:05, 7 July 2026
Eiserner Kanzler — Germany Premium Tier VIII Battleship.
Famous German battleship Bismarck undertook only one combat mission, which began on May 19, 1941, with her departure from the port of Gotenhafen and ended on May 27 with her destruction in battle near the coast of France. In those few days, Bismarck sank the pride of the Royal Navy, battlecruiser Hood; threatened Allied communications in the North Atlantic; and drew nearly every major ship the British Admiralty had available in the area.
Pros
- High firing accuracy of the main battery
- Secondary battery with manual control capability available
- Access to the Engine Boost consumable
Cons
- Low rate of fire
- High detectability
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
||||
|---|---|---|---|---|
| Slot 2 |
||||
| Slot 3 |
||||
| Slot 4 |
||||
| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(15.0s action, 80.0s cooldown) - Slot 2: Repair Party
(4 charges, 28.0s action, 80.0s cooldown, 322.5 hp/s) - Slot 3: Engine Boost
(3 charges, 180.0s action, 90.0s cooldown) - Slot 4: Spotting Aircraft
(4 charges, 100.0s action, 240.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown)
