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Changelog
 
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<div class="b-popup"><div class="b-popup&#95;head js-tech-nav&#95;head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav&#95;arrow"></span></div><div class="b-popup&#95;content" style="display: none;"><div>
*Update 0.1.4:
**Added to the game in Update 0.1.4 (alpha version).
*Update 0.1.5:
**Reduced the effectiveness of AA defenses.
*Update 0.2.2.5:
**The top turrets of the main battery rotate more slowly.
*Update 0.3.1:
**The rotation speed of the main battery turrets was reduced and the AA defense armament of the top hull was weakened.
*Update 0.4.0:
**A new stock hull was added with a reduced firing range and without anti-torpedo protection.
*Update 0.5.0:
**Added Hull (B) for research.
*Update 0.5.2:
**Increased rudder shift times on researchable hulls by +1.6s.
**Credits and experience earnings reduced by -3%.
*Update 0.5.6:
**Hull (C): All types of 13mm/76 Type 93 AA mounts whose firing range was 1.2km were replaced with additional 10x1 25mm/60 Type96 mod. 1 plus 8x2 25mm/60 Type96 Twin mod. 1 mounts. As a result, her average AA damage within the 1.3km AA engagement area radius (46 points) was nullified, but her average AA damage within the 3.1km AA engagement area radius increased by 58 points (from 23 to 81 points). Consequently, both the average damage and the firing range of her AA guns were increased.
*Update 0.5.11:
**The armored model of the hull was refined.
*Update 0.5.16:
**A rangefinder was installed on the fifth turret of the main battery.
*Update 0.6.2:
**Hull (A) removed, Hull (B) mounted instead. Replacement Rules:
***If you had researched Hull (B) before update release, Hull (C) will be researched.
***If you had researched Hull (B) and Hull (C) before update release, 12,500 Ship XP was added to Fuso.
***If you owned Hull (B) before update release, Hull (C) was added to your account.
***If you owned Hulls (B) and (C) before update release, 900,000 Credits were added to your account.
**The national flag was moved from the stern to the mast.
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 17.3 km.
**Detection range of the Mitsubishi F1M2 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea.
*Update 0.6.13:
**Improved display of thin elements.
*Update 0.6.15:
**A bonus was added to the Type 16 and Type 12 permanent camouflages: a discount of -10% to the cost of post-battle service.
*Update 0.7.2:
**Players who have collected the "Rewards" sub-collection of the "Yamomoto Isoroku" collection can use an alternate permanent camouflage color.
**Improved ship destruction effects.
*Update 0.7.6:
**Improved display of thin elements on the body kit.
**Update 0.7.11
**Fixed textures: added holes to drain water when flooded.
**Armor-piercing shells of 152-mm secondary battery guns were replaced with high-explosive shells .
*Update 0.8.7:
**Added permanent camouflage "Dazzling" with standard bonuses:
***−3% to detectability from ships.
***+4% to the dispersion of enemy shells firing at your ship.
***−10% to the cost of post-battle ship maintenance.
***+50% to experience earned in a battle.
**Fixed display of camouflage on main battery turrets.
*Update 0.9.3:
**Fixed a bug due to which the detectability was calculated incorrectly when firing main battery guns.
*Update 0.9.6:
**The value of the in-game turning circle radius was changed to 740 m to correct prior discrepancy.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 4.95 km.
*Update 0.10.11:
**Added the Japanese Castle permanent camouflage.
*Update 0.11.1:
**Minor corrections to geometry and textures of the ship.
*Update 0.11.4:
**Fixed an issue with a missing horn sound when using the Japanese Castle camouflage.
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Latest revision as of 15:42, 4 August 2026


VI
3,490,000

Fusō — Japan Tech Tree Tier VI Battleship.

Battlecruiser Kongō was used as the basis for the design of a new battleship. To surpass the New York-class dreadnoughts being built in the U.S., Japanese shipbuilders raised the number of 356 mm guns to 12 in six turrets, preferring twin-gun turrets to triple-gun ones to boost survivability. During World War II, the ship covered the Pearl Harbor raid, as well as participated in the Aleutian Islands campaign and the Battle of Surigao Strait. On October 25, 1944, the battleship was hit by torpedoes from U.S. destroyers and sank, breaking into several pieces.

Pros

  • Powerful main battery firepower: Very high main battery output at her tier, with 12 long ranged and quick reloading 356mm guns providing over 262000 AP and 146500 HE DPM
  • Great survivability: High HP pool and torpedo protection for the tier. Her distributed armor, with a 152mm upper belt, 35mm deck and relatively sparse superstructure (despite its height) make her resilient to both enemy AP and HE fire.
  • Combining her comprehensive protection with firepower output that matches her higher tier counterparts, Fuso can be effective across her entire map and tier spread

Cons

  • Unreliable gunnery: Two amidships turrets cannot fire perfectly ahead or behind, low sigma and inability to overmatch other Tier VI and VII battleships
  • Questionable armour layout: Her distributed armour works when angled, but renders Fuso vulnerable to citadel hits or heavy damage when not, and in general is vulnerable to heavy damage from air attack
  • Very poor concealment: Her default detectability by sea is 18.3km. Of all the pagoda masts, this one is by far the hardest to hide

Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1


Consumables


Ship Change Log