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Changelog
 
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<div class="b-popup"><div class="b-popup&#95;head js-tech-nav&#95;head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav&#95;arrow"></span></div><div class="b-popup&#95;content" style="display: none;"><div>
*Update 0.1.2:
**Available for testing by supertesters in the game starting from Update 0.1.2 (alpha version).
*Update 0.3.1:
**Repair Party consumable added.
*Update 0.5.1:
**The number of charges of the "Catapult fighter I" / "Spotting aircraft I" consumable was increased to 4 ( "Catapult fighter II" / " Spotting aircraft II" - up to 5).
**Armor thickness increased by 2 mm (from 25 to 27 mm).
**203 mm AP shells' ricochet angles improved from 45 - 60 degrees to 60 - 67.5 degrees.
*Update 0.5.2:
**Experience earnings increased by 9%.
*Update 0.5.4.1:
**Radar consumable added.
*Update 0.5.8:
**The hull armor model was refined.
*Update 0.6.1:
**Main battery reload time decreased from 6 to 5.5 s.
*Update 0.6.3:
**Sigma increased from 2.0 to 2.05 σ.
**Fixed minor visual bugs at low and medium settings.
*Update 0.6.4:
**The armor thickness of the deck was increased from 27 to 30 mm.
**The appearance was improved.
*Update 0.6.8:
**The range of the secondary battery was increased from 5 to 6 km.
**Fixed a bug with the display of the third gun on Des Moines silhouette.
*Update 0.6.12:
**Detectability when firing main guns in smoke changed to 8.18 km.
**Detection range of the Curtiss SC-2 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea.
*Update 0.6.13:
**Fire extinguishing time now 30 s instead of 60 s.
**The survivability of air defense weapons was tested and brought to a single standard. The change affects the 76.2 mm guns.
*Update 0.6.14:
**The appearance of air defense installations was updated. The changes do not affect the game balance in any way.
*Update 0.7.1:
**Fixed geometry and textures of the ship. These changes do not affect the in-game characteristics of the ship.
*Update 0.7.3:
**Added a special space camouflage. Camouflage can be purchased in the game client for 8,000 doubloons until the release of update 0.7.4.
*Update 0.7.10:
**The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes.
*Update 0.9.2:
**Changed armor thickness: side armor increased from 27 mm to 30 mm.
*Update 0.9.5:
**Small changes to geometry and textures.
*Update 0.9.6:
**The value of the in-game turning circle radius was changed to 770 m to correct prior discrepancy.
*Update 0.9.8:
**Minor fixes to textures and geometry of the ship.
*Update 0.9.9:
**Fixed the artillery camera.
*Update 0.10.0:
**The firing range of the secondary battery was increased to 7.3 km.
*Update 0.10.3:
**The rearward firing angles of the bow guns were corrected - now both are 149 degrees.
*Update 0.11.4:
**Surveillance Radar consumable action time decreased from 40 to 35 s.
**Surveillance Radar consumable is now the default consumable option for the slot.
**Minor fixes to geometry and textures of the ship.
*Update 13.4:
**Fixed an issue that prevented the horn on the ship from working while the Bionic permanent camouflage was equipped.
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Latest revision as of 15:30, 4 August 2026


X
19,800,000

Des Moines — U.S.A. Tech Tree Tier X Cruiser.

The heavy cruisers designed during World War II became the epitome of their class, making them the most formidable and powerful U.S. heavy cruisers in history. After the development of a 152 mm automatic gun, the U.S. Navy High Command placed an order for a similar gun but with a caliber of 203 mm. New cruisers were to be equipped with triple-gun turrets featuring the aforementioned 203 mm guns and fitted with a thick armored deck for protection against aerial bomb attacks. USS Des Moines conducted various diplomatic and representative missions. She was also used for training cadets and in naval exercises.

Pros

  • Excellent main battery firepower: 9 rapidly reloading 203mm guns, AP with improved angles before autobounce and heavier shells with increased penetration, very high DPM for a heavy cruiser
  • Good consumable suite: Versatile utility, like the other high-tier US heavy cruisers
  • Comfortable ergonomics: Decent concealment, forward-concentrated firepower, allowing for powerful engagement control

Cons

  • Lower main battery shell velocity: The heavier shells have higher arcs, and her range is limited
  • Limited armour protection: Her citadel armour thickness is good, but by Tier X the simple armour scheme of the US heavy cruiser line feels vulnerable to overmatch or sustained fire

Ship Stats

Hull Information

Main Battery

Secondary Battery

Airstrike

AA Defense


Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Enhanced Propulsion Plant
Auxiliary Armaments Modification 2


Consumables


Ship Change Log