Ship:Baltimore
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InterconKW (talk | contribs) Changelog |
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><div class="mw-heading mw-heading2"><h2 id="Ship_Change_Log">Ship Change Log</h2></div></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display: none;"><div> | |||
*Added to the game from the very beginning (alpha version) as a Tier IX cruiser. | |||
*Update 0.1.3.2: | |||
**Baltimore was moved to Tier VIII. | |||
*Update 0.1.5: | |||
**Baltimore was moved to Tier IX. | |||
*Update 0.3.1: | |||
**Repair Party consumable added. | |||
**The main battery rate of fire was increased (and no details were given). | |||
*Update 0.5.0: | |||
**An error in the armor of 203 mm gun turrets was fixed: the thickness of the lower armor plate was increased from 19 to 38 mm, and the thickness of the rear plate - from 37 to 38 mm. | |||
*Update 0.5.1: | |||
**The number of charges of the "Catapult fighter I" / "Spotting aircraft I" consumable was increased to 4 ( "Catapult fighter II" / " Spotting aircraft II" - up to 5). | |||
**Armor thickness increased by 2 mm (from 25 to 27 mm). | |||
**203 mm AP shells' ricochet angles improved from 45 - 60 degrees to 60 - 67.5 degrees. | |||
*Update 0.5.2: | |||
**Experience earnings increased by 10 %. | |||
**Credit profitability increased by 5%. | |||
*Update 0.5.4.1: | |||
**Radar consumable added. | |||
*Update 0.5.7: | |||
**The aft reels with cables and ropes were moved to eliminate intersection with the main battery turret. | |||
*Update 0.5.8: | |||
**The hull armored model was refined. | |||
*Update 0.5.9: | |||
**A flaw in the armor model was fixed, due to which the barbettes of the first turret of the main battery did not reach the deck of the turret casemate. | |||
*Update 0.6.1: | |||
**Main battery reload time decreased from 13 to 10 s. | |||
*Update 0.6.3: | |||
**Sigma increased from 2.0 to 2.05. | |||
*Update 0.6.5: | |||
**Improved the appearance of Tier IX ships with the use of a special technology for drawing thin elements (mainly rigging). | |||
*Update 0.6.12: | |||
**Detectability when firing main guns in smoke changed to 7.18 km. | |||
**Detection range of the Curtiss SC-2 aircraft was increased from 4 km to 7 km in air, and to 8 km by sea. | |||
*Update 0.6.13: | |||
**Fire extinguishing time now 30 s instead of 60 s. | |||
**The survivability of air defense weapons was tested and brought to a single standard. The change affects the 40 mm guns. | |||
*Update 0.7.5: | |||
**Baltimore was moved to Tier VIII with changes to her in-game characteristics. | |||
*Update 0.7.6: | |||
**"Service rooms" were renamed to "Casemates" by analogy with other ships in the branch. | |||
*Update 0.7.7: | |||
**Fixed a bug with the sigma parameter: now the indicator is 2.0 instead of 2.05. | |||
**Minor fixes to geometry and textures on the ship and her camouflage. | |||
*Update 0.7.10: | |||
**The range of the Hydroacoustic Search consumable was unified - 5 km for detecting ships, 3.5 km for detecting torpedoes. | |||
*Update 0.7.11: | |||
**Minor fixes to geometry and textures. | |||
*Update 0.9.2: | |||
**The armor thickness was changed: the central section was reinforced from 25 mm to 27 mm. | |||
*Update 0.9.3: | |||
**Minor fixes for textures and ship model. | |||
*Update 0.9.5: | |||
**Small changes to geometry and textures. | |||
*Update 0.9.6: | |||
**The value of the in-game turning circle radius was changed to 730 m to correct prior discrepancy. | |||
*Update 0.9.11: | |||
**Fixed geometry and textures of the ship. | |||
*Update 0.10.0: | |||
**The firing range of the secondary battery was increased to 6.6 km. | |||
*Update 0.10.6: | |||
**The duration of the Surveillance Radar consumable was decreased from 30 to 27 s. | |||
*Update 0.11.1: | |||
**Minor corrections to geometry and textures of the ship. | |||
*Update 0.11.4: | |||
**Surveillance Radar consumable action time decreased from 27 to 25 s. | |||
*Update March 18, 2018: | |||
**The 203 mm/55 Mk15 main battery modules were adjusted: | |||
***The base version was removed, leaving only the researchable version able to be mounted. | |||
***The reload time for the researchable version was increased from 10 to 13 s. | |||
**Hull plating thickness was decreased from 27 to 25 mm. | |||
*Update February 25, 2018: | |||
**Preliminary characteristics (as Pittsburgh). | |||
*Update April 17, 2018: | |||
**Hull plating was increased from 25 to 27 mm. | |||
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Revision as of 15:28, 4 August 2026
Baltimore — U.S.A. Tech Tree Tier VIII Cruiser.
With the beginning of World War II, restrictions on building heavy cruisers were lifted. A new ship was based on USS Wichita, but it was decided to go for a more substantial change in the design, strengthening the anti-aircraft armament. USS Baltimore took part in fire support and covering missions in support of such operations as the Kwajalein invasion, the raid on Truk, the Eniwetok seizure, and the Mariana and Palau Islands attacks. She fought in the Battle of the Philippine Sea and participated in the invasion of Okinawa and Iwo Jima.
Pros
- Excellent main battery firepower: AP with improved angles before autobounce and heavier shells with increased penetration, as well as a quick reload
- Good consumable suite: The first tech tree US Heavy Cruiser to receive a radar alongside the heal and hydro or defensive AA fire
- Excellent concealment: Capable of out-spotting many of her tier mates, and even radaring enemies from stealth
Cons
- Relatively low speed: Her handling is good, but she cannot reposition as well as her same-tier counterparts
- Lower main battery shell velocity: The heavier shells have higher arcs, and her range is limited
- Lack of access to torpedoes: The firepower of these ships begin to compensate for it, though
Ship Stats
Hull Information
Main Battery
Secondary Battery
Airstrike
AA Defense
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
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| Slot 5 |
Consumables
- Slot 1: Damage Control Party
(5.0s action, 60.0s cooldown) - Slot 2: Defensive AA Fire
(4 charges, 40.0s action, 80.0s cooldown) or Hydroacoustic Search
(3 charges, 100.0s action, 120.0s cooldown) - Slot 3: Surveillance Radar
(10km, 3 charges, 25.0s action, 120.0s cooldown) or Patrol Fighter
(3 charges, 60.0s action, 90.0s cooldown) - Slot 4: Repair Party
(2 charges, 28.0s action, 80.0s cooldown, 183 hp/s)
