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Ship:Trento

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Trento
Cruiser | Italy | Tier VI
Tech Tree Position
Raimondo Montecuccoli
Zara
stock
 top
General
Research price32500 exp
Purchase price2,900,000 Credits
Hit Points29,700 
Main Battery
203 mm/50 Model 1924 on a Model 1924 mount4 х 2 pcs.
Rate of Fireshots/min
Reload Time15 sec
Rotation Speeddeg/sec
180 Degree Turn Time25.7 sec
Firing Range14.7 km
Maximum Dispersion134 m
AP Shell203 mm proiettili AP 1924 mod.1 
Maximum AP Shell Damage4,700 
Initial AP Shell Velocity840 m/s
AP Shell Weight125.3 kg
Maximum SAP Shell Damage4850 
Initial SAP Shell Velocity840 m/s
Secondary Armament #1
Torpedo Tubes
533 mm tubo lanciasiluri2 х 3 pcs.
Rate of Fire0.8 shots/min
Reload Time71 sec
Rotation Speed  deg/sec
180 Degree Turn Time7.2 sec
Torpedo533 mm Si 270 M 
Maximum Damage12,666 
Torpedo Speed51 knot
Torpedo Range12 km
AA Defense
Maneuverability
Maximum Speed35 knot
Turning Circle Radius630 m
Rudder Shift Time13.3 sec
Concealment
Surface Detectability Range14.1 km
Air Detectability Range7.3 km
Battle Levels
12345678910
VI
2,900,000

Trento — Italian Tier VI cruiser.

After World War I, the Italian armored cruisers, built at the beginning of the 20th century, became inadequate for the tasks at hand. Therefore, after determining the requirements of the Washington Naval Conference, the design of a new cruiser began. Two ships with high speed and 70 mm armor belts formed the Trento class. The lead cruiser was laid down in 1925. At the beginning of World War II, she saw action at Punta Stilo, Cape Teulada, and Cape Matapan. In all of her battles, Trento neither caused any damage to the enemy nor received any.

Modules

Main Battery GunsRate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chances of HE shells causing a fire on target
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
203 mm/50 Model 1924 on a Model 1924 mount425.71344,7000225,000
HullHit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Trento (A)29,70013100464/4/620375,000
Trento (B)34,500131004610/4/6210,250810,000
TorpedoesRate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Si 270 M0.8717.212,66651120200,000
Fire Control SystemIDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SDT 6 mod.100200,000
SDT 6 mod.206,000460,000
EngineMaximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 150,000 hp350190,000

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Tubes Modification 1
Submarine Surveillance Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Tier VI Trento is the first heavy cruiser of the Italian tech tree. She shares many similarities with her Tier V cousin Genova, including identical shell characteristics and caliber as well as comparable agility, although Trento does have a faster reload and slightly better top speed and turning circle. Despite having larger guns than the light cruisers that precede her, her play style doesn’t change that drastically, particularly when compared to Tier V Raimondo Montecuccoli.

Trento is armed with eight (8) 203mm guns in four (4) twin turrets. Like many lower tier heavy cruisers, both her reload speed and turret traverse speed are on the slow side. The latter can be offset using the commander skill Grease the Gears and the Main Battery Modification 2 ship upgrade. Having access to both semi-armor-piercing (SAP) and armor piercing (AP) shells, Trento has the potential for high alpha strikes, but her long reload prevents her from damaging ships quickly and that makes good target selection critical.

Due to its consistent damage and improved ricochet angles, Trento’s primary shell type should be SAP. It excels at damaging lightly armored targets, including destroyers and the more thinly armored cruisers that are common in Trento’s matchmaking range. However, as SAP can ricochet and doesn’t set fires or damage modules (unlike HE), Trento will struggle against sharply angled targets and higher tiered battleships with thick armor plating.

Although her SAP seems universally useful, Trento’s AP shouldn’t be overlooked. Although it is best used against broadside cruisers at close to medium range, 203mm AP can be deadly at a tier where many cruisers have vulnerable citadels and thinner armor. It can also be effective against battleship upper belts at closer range, but the dangers of getting into that range mean SAP still should be Trento’s primary shell against them.

Trento is also armed with a pair of torpedo launchers[1] — one on each side — with fairly comfortable firing angles. They have a long range for a Tier VI cruiser and slow speed, making them effective area denial weapons, and while their reload is longer than Raimondo Montecuccoli a tier lower, by the time the first set reaches max range another set will almost be reloaded. The slow torpedo speed especially can catch an unsuspecting enemy captain off guard. But their low damage means they’ll be more useful as a source of additional damage rather than a primary offensive weapon. Against cruisers, hitting just a single torpedo could cripple the target and hitting two or all three could kill it outright. But against battleships and carriers, even all three hitting might not be enough to sink it.

Because Trento’s bow and stern armor is only 16mm thick, every battleship in the game (and even VI Graf Spee) can overmatch her bow and stern. However, her main deck and upper belt are 25mm thick, which can bounce up to 356mm AP when correctly angled. Against lower tier battleships, this can be a huge advantage, but most higher tier battleships and even some same tier battleships (like VI Bayern and VI Queen Elizabeth) can still overmatch this section. She also features a higher than average health pool for a Tier VI cruiser. Captains should take note, however, that her citadel is large and extends quite a distance above the water. Protected by just a single layer of 70mm armor, cruiser and battleship AP rounds can easily penetrate it and quickly drain her health pool. While her armor and health pool don’t offer a lot of protection against higher tier opponents, when top tier, a well-played Trento can be a difficult ship to kill.

All Tier V and up tech tree Italian cruisers (plus premium Tier VII cruiser Gorizia) mount an Exhaust Smoke Generator that can conceal the ship even at full speed. It can be used offensively to prevent being spotted while firing at enemies (although the smoke firing penalty makes this less dangerous at longer ranges). But it also has a useful defensive role, allowing her to turn and disengage without exposing her vulnerable citadel in the process.

Neither Trento’s secondary nor her anti-aircraft armaments are anything spectacular. She has three (3) secondary turrets on either side, each containing two (2) 100mm guns, but they can only penetrate the thinner armor of destroyers and cruiser extremities. And the low barrel count and longer reload mean they won’t even be a great deterrent against those targets. Being an interwar cruiser designed and built during the 1920s, Trento’s anti-aircraft suite will likewise provide little protection against air strikes from same and higher tier carriers. Trento can mount the fighter consumable to further boost her anti-aircraft defense if desired, but a determined carrier captain won’t be deterred.

Like the rest of the Italian cruiser line, one of Trento’s greatest strengths is her agility. Her top speed is respectable, but not outstanding compared to same-tier cruisers, and her decent rudder shift and smaller turning circle mean she can dodge a lot of incoming fire.

Due to her high speed and decent agility, Exhaust Smoke Generator, and the peculiarities of her SAP shells, Trento is most comfortable on a flank. Her weaker armor means she should avoid close quarters combat, especially against battleships, and her weaker torpedo armament may not be enough to prevent an enemy ship from charging her. In the early stages of the game, she should focus on dealing damage to destroyers and cruisers, using her Exhaust Smoke Generator and distance to go undetected if she gets focused. Later on, she can get closer to the enemy and use her AP and torpedoes more aggressively, but she is still more comfortable playing at a distance.

Pros:

  • Large health pool and 25mm deck and upper belt plating that can bounce 356mm AP shells
  • Good main battery range that can be further increased with the spotter plane
  • High alpha strike potential with both SAP and AP shells
  • Faster than most other Tier VI cruisers with a smaller than average turning circle
  • Access to the Exhaust Smoke Generator consumable

Cons:

  • No HE (replaced by SAP)
  • Long reload for a cruiser
  • Torpedoes are slow and don’t deal a lot of damage
  • Poor concealment for a cruiser — only 12.66km when fully upgraded
  • No hydroacoustic search consumable, making it more risky to hunt destroyers solo

Research

Availability of researchable upgrades for Trento is as follows:

  • Hull: Upgrade to Hull (B) for more hit points, faster torpedo reload time, better AA and faster rudder shift time. Research of this module unlocks progression to Zara.
  • Gun Fire Control System: Upgrade to SDT 6 mod. 2 for an extra 10% range on the main battery.

Optimal Configuration

Upgrades

The recommended upgrades for Trento are as follows:

Commander Skills

Due to the absence of HE shells and a limited number of consumables, Trento captains are not under a high amount of pressure when it comes to skill point distribution. The primary consideration is whether the player wishes to build the captain towards increased DD-hunting effectiveness [Radio Position Finding] or general purpose survivability [Survivability Expert, Last Stand, and/or Incoming Fire Alert].

Consumables

Trento can equip the following consumables:

Signals

Trento players should prioritize X-Ray Papa Unaone and Sierra Mike to boost two of the ship's big strengths; November Foxtrot is also useful to help manage the long consumable cooldowns. Players who have faced detonation problems will want to consider mounting Juliet Charlie.


Historical Info

References

  1. Trento’s stock (A) hull mounts double torpedo launchers, and her upgraded (B) hull mounts triple launchers.


Ship Change Log

Ships of Italy
Destroyers II Curtatone • III Nazario Sauro • IV Turbine • V Maestrale • VI Aviere • VI Leone Doubloons • VII Luca Tarigo • VII FR25 Doubloons • VIII Vittorio Cuniberti • IX Adriatico • IX Paolo Emilio Doubloons • X Attilio Regolo • X Alberico da Barbiano Doubloons
Cruisers I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V Genova Doubloons • VI Trento • VI Duca d'Aosta Doubloons • VII Zara • VII Duca degli Abruzzi Doubloons • VII Francesco Ferruccio Doubloons • VII Gorizia Doubloons • VII Optio Doubloons • VII Fiume Doubloons • VII AL Gorizia Doubloons • VIII Amalfi • IX Brindisi • IX Michelangelo Doubloons • IX Ferrante Gonzaga Doubloons • IX Messina Doubloons • X Venezia • X Napoli Doubloons • X Napoli B Doubloons •  Piemonte
Battleships IV Dante Alighieri • V Conte di Cavour • V Giulio Cesare Doubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII Roma Doubloons • VIII AL Littorio Doubloons • VIII Marcantonio Colonna Doubloons • VIII BA Binah Doubloons • VIII Roma Aeterna Doubloons • IX Lepanto • IX Marco Polo Doubloons • IX Giuseppe Verdi Doubloons • IX Pilus Prior Doubloons • IX Pilus Posterior Doubloons • IX AL Marco Polo Doubloons • X Cristoforo Colombo • X Ruggiero di Lauria Doubloons • X Sicilia Doubloons • X Tempesta Nera Doubloons
Aircraft Carriers VIII Aquila Doubloons
Cruisers
U.S.A. I Erie • II Chester • II Albany Doubloons • III St. Louis • III Charleston Doubloons • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • V Rattlehead Doubloons • VI Pensacola • VI Dallas • VII Atlanta Doubloons • VII New Orleans • VII Helena • VII Indianapolis Doubloons • VII Atlanta B Doubloons • VII Boise Doubloons • VII Flint Doubloons • VIII Baltimore • VIII Cleveland • VIII Wichita Doubloons • VIII Anchorage Doubloons • VIII Congress Doubloons • VIII Rochester Doubloons • VIII San Diego Doubloons • VIII Bridgeport Doubloons • VIII AL Montpelier Doubloons • IX Buffalo • IX Seattle • IX Vallejo Doubloons • IX Alaska Doubloons • IX Tulsa Doubloons • IX Alaska B Doubloons • IX Cambridge Doubloons • IX Fort Worth Doubloons • IX Fort Worth Golden Doubloons • X Des Moines • X Worcester • X Puerto Rico Doubloons • X Salem Doubloons • X Hawaii Doubloons • X Austin Doubloons • X Puerto Rico B Doubloons • X Hawaii Golden Doubloons •  Jacksonville •  Annapolis
Japan I Hashidate • II Chikuma • III Tenryū • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • V Agano • V Yahagi Doubloons • V Desert Falcon Doubloons • VI Aoba • VI Gokase • VII Myōkō • VII Omono • VII Tokachi Doubloons • VII Maya Doubloons • VII ARP Myōkō Doubloons • VII ARP Ashigara Doubloons • VII ARP Haguro Doubloons • VII Southern Dragon Doubloons • VII Eastern Dragon Doubloons • VII ARP Nachi Doubloons • VIII Mogami • VIII Tone Doubloons • VIII Atago Doubloons • VIII Shimanto • VIII Atago B Doubloons • VIII ARP Takao Doubloons • VIII ARP Maya Doubloons • IX Ibuki • IX Takahashi • IX Azuma Doubloons • IX AL Azuma Doubloons • IX Chikuma II Doubloons • IX Chikuma II Golden Doubloons • IX Suzuya Doubloons • IX Suzuya Golden Doubloons • IX Suzuya VL Doubloons • IX BA Takahashi Doubloons • IX Azuma B Doubloons • X Zaō • X Yodo • X Yoshino Doubloons • X Yoshino B Doubloons • X Kitakami Doubloons • X Kushiro Doubloons • X Zaō CLR Doubloons
Germany I Hermelin • II Dresden • II Emden Doubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Deutschland • VI Nürnberg • VI Admiral Graf Spee Doubloons • VI Leipzig Doubloons • VI HSF Admiral Graf Spee Doubloons • VII Admiral Scheer • VII Yorck • VII München Doubloons • VII Weimar Doubloons • VII Nürnberg '44 Doubloons • VII München B Doubloons • VIII Knesebeck • VIII Admiral Hipper • VIII Prinz Eugen Doubloons • VIII Mainz Doubloons • VIII Schill Doubloons • VIII Mainz B Doubloons • VIII Cross of Dorn Doubloons • VIII Wiesbaden Doubloons • VIII Schill B Doubloons • IX Manteuffel • IX Roon • IX Siegfried Doubloons • IX Ägir Doubloons • IX Admiral Schröder Doubloons • IX Blücher Doubloons • IX Roon CLR Doubloons • IX AL Ägir Doubloons • X Prinz Adalbert • X Hindenburg • X Hildebrand Doubloons • X Bremen Doubloons • X AL Hindenburg Doubloons • X Bremen Golden Doubloons •  Clausewitz
U.S.S.R. I Orlan • II Diana Doubloons • II Diana Lima Doubloons • II Novik • III Aurora Doubloons • III Bogatyr • III Oleg Doubloons • III Varyag Doubloons • III AL Avrora Doubloons • IV Svietlana • V Murmansk Doubloons • V Kotovsky • V Krasny Krym Doubloons • V Mikoyan Doubloons • V Kirov Doubloons • VI Budyonny • VI Molotov Doubloons • VI Admiral Makarov Doubloons • VII Shchors • VII Lazo Doubloons • VII Lazo B Doubloons • VIII Chapayev • VIII Tallinn • VIII Mikhail Kutuzov Doubloons • VIII Ochakov Doubloons • VIII Pyotr Bagration Doubloons • VIII Dmitry Pozharsky Doubloons • VIII Kiberpankov Doubloons • IX Dmitri Donskoi • IX Riga • IX Kronshtadt Doubloons • IX Kozma Minin Doubloons • X Moskva Doubloons • X Alexander Nevsky • X Petropavlovsk • X Stalingrad Doubloons • X Smolensk B Doubloons • X Smolensk Doubloons • X Sevastopol Doubloons • X Komissar Doubloons • X PTRPVLSK Doubloons •  Novosibirsk
Pan-Asia I Chengan • III Ning Hai Doubloons • V Chungking • VI Rahmat • VI Huanghe Doubloons • VII Chumphon • VII Lanzhou Doubloons • VIII Harbin • VIII Irian Doubloons • VIII Wukong Doubloons • VIII Narai Doubloons • VIII Piñatian Doubloons • VIII AL Harbin Doubloons • IX Sejong • IX Dalian Doubloons • IX Mengchong Doubloons • IX Tianjin Doubloons • IX Baotou Doubloons • X Jinan • X Incheon Doubloons
U.K. I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V Exeter Doubloons • VI Leander • VI Devonshire • VI London Doubloons • VI Dido Doubloons • VI Orion '44 Doubloons • VII Fiji • VII Surrey • VII Belfast Doubloons • VIII Edinburgh • VIII Albemarle • VIII Cheshire Doubloons • VIII Tiger '59 Doubloons • VIII Belfast '43 Doubloons • VIII Hampshire Doubloons • VIII Nottingham Doubloons • VIII AL Cheshire Doubloons • VIII Érne Doubloons • VIII STAR Edinburgh Doubloons • IX Neptune • IX Drake • IX Aberdeen Doubloons • IX Cursed Fang Doubloons • X Monmouth Doubloons • X Minotaur • X Goliath • X Plymouth Doubloons • X Gibraltar Doubloons • X Defence Doubloons •  Edgar
Europe I Gryf • VI Elli Doubloons • VIII Regele Carol I Doubloons • X Svea Doubloons
Italy I Eritrea • II Nino Bixio • III Taranto • IV Alberto di Giussano • V Raimondo Montecuccoli • V Genova Doubloons • VI Trento • VI Duca d'Aosta Doubloons • VII Zara • VII Duca degli Abruzzi Doubloons • VII Francesco Ferruccio Doubloons • VII Gorizia Doubloons • VII Optio Doubloons • VII Fiume Doubloons • VII AL Gorizia Doubloons • VIII Amalfi • IX Brindisi • IX Michelangelo Doubloons • IX Ferrante Gonzaga Doubloons • IX Messina Doubloons • X Venezia • X Napoli Doubloons • X Napoli B Doubloons •  Piemonte
France I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse Doubloons • VI Dupleix Doubloons • VI Montcalm Doubloons • VII Algérie • VII Toulon Doubloons • VIII Charles Martel • VIII Cherbourg • VIII Bayard Doubloons • IX Saint-Louis • IX Brest • IX Carnot Doubloons • IX Le Havre Doubloons • IX BA Utnapishtim's Ship Doubloons • X Henri IV • X Marseille • X Colbert Doubloons • X Brennus Doubloons • X Amiral Lartigue Doubloons •  Condé
Commonwealth I Sutlej • II Port Jackson • III Caradoc • IV Dunedin • V Delhi • VI Hobart • VI Perth Doubloons • VI Mysore Doubloons • VII Uganda • VII Gambia Doubloons • VIII Auckland • IX Encounter • IX Hector Doubloons • X Cerberus • X Brisbane Doubloons • X Pioneer Doubloons • X Brisbane B Doubloons
Netherlands I Van Kinsbergen • II Gelderland • III Java • IV De Ruyter • V Celebes • VI Kijkduin • VII Eendracht • VIII Jaarsveld • VIII Haarlem • VIII De Zeven Provinciën Doubloons • VIII Vrijheid Doubloons • IX Menno van Coehoorn • IX Johan de Witt • IX Van Speijk Doubloons • X Utrecht • X Gouden Leeuw • X Prins van Oranje Doubloons • X Prins van Oranje Golden Doubloons
Spain I Júpiter • II Méndez Núñez • III Navarra • IV Almirante Cervera • V Galicia • VI Baleares • VI Canarias Doubloons • VII Asturias • VIII Cataluña • VIII Numancia Doubloons • IX Andalucía • IX Almirante Oquendo Doubloons • X Castilla
Pan-America I Hércules • II Almirante Barroso • II Almirante Abreu Doubloons • III Vicente Guerrero • IV Córdoba • V La Argentina • VI Almirante Cochrane • VII Coronel Bolognesi • VII Nueve de Julio Doubloons • VIII Ignacio Allende • VIII Almirante Grau Doubloons • VIII Comandante Aguirre Doubloons • IX Santander • X San Martín