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Replaced content with "<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Steel Rat</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div> thumb|right| ''Inconspicuous in appearance, the destroyer is equipped with the most sophisticated, cutting-edge tools and mechanisms. Though vulnerable in direct face-to-face encounters, this ship can be a real game changer due to her ability to..."
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<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><h2>Steel Rat</h2></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
__NOTOC__
[[File:Twilight Steel Rat.jpg|thumb|right|]]
''Inconspicuous in appearance, the destroyer is equipped with the most sophisticated, cutting-edge tools and mechanisms. Though vulnerable in direct face-to-face encounters, this ship can be a real game changer due to her ability to promptly recover allied ships' HP and replenish their supplies of consumables.''


''The ship is steered by James D. Breese, a talented mechanic and an unprincipled, slippery rascal.''
The Dockyard is an occasional feature introduced in Update 0.8.11.


This is a support ship. When ''Steel Rat'' is close to other ships, she can put out a smoke screen to obscure them, or refill their consumable charges. She is also capable of restoring allies' HP with her main battery shells and quick torpedoes. The following consumables enable this:
In the Dockyard a player can watch his ship being built from the keel up as he progresses in a campaign to acquire the ship. Each stage of the shipbuilding process is generally unlocked through a series of time-gated missions while the event is active, with various rewards allocated for completion of each stage, ranging from signals and camouflages to premium time, ships, containers, and harder-to-obtain resources. Completion of every stage of shipbuilding will reward the player with the completed ship. While the majority of dockyard stages can be completed for free, the player will always have to spend doubloons to complete every stage of the dockyard event, with the exception of the first dockyard (Puerto Rico, winter 2019), where it was possible to unlock every stage for free. Players can choose the number of dockyard stages to bypass, spending more to accelerate past more stages, or spending the minimum amount on un-earnable stages and grinding through the entire event.  


<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><span style="color:#99CC99">Restoration Charge</span></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
 
{| class="wikitable"
{| class="wikitable" style="text-align: center;"
|+
|-
!Covert Repair
! Ship
!
! Nation
! Tier
! Type
! Dockyard event
! Phases
! Minimum<br>paid stages
! Doubloon cost<br> per stage
! Starter Pack Cost
! Mid stage reward ship
|-
| style="vertical-align:middle;" | [[File:Ship_PASC610_Puerto_Rico.png|100px | ]]<br>[[Puerto Rico]]
| style="vertical-align:middle;"| U.S.A
| style="vertical-align:middle;"| 10
| style="vertical-align:middle;"| Cruiser
| style="vertical-align:middle;"| Winter 2019
| style="vertical-align:middle;"| 36
| style="vertical-align:middle;"| -
| style="vertical-align:middle;"| -
| style="vertical-align:middle;"| -
| style="vertical-align:middle;"| [[Gorizia]]
|-
|-
|Your hit to your ally will restore 1,000 HP to that ally and 500 HP to your ship.
| [[File:Ship PGSB508 Odin.png|100px | ]]<br>[[Odin]]
Main gun reload time is reduced by a factor of four.
| style="vertical-align:middle;"| Germany
 
| style="vertical-align:middle;"| 8
HP restoration efficiency doubles if your remaining allies are fewer in number than the enemy ships.
| style="vertical-align:middle;"| Battleship
|[[File:Restoration Charge.png|frameless|thumb]]
| style="vertical-align:middle;"| Summer 2020
| style="vertical-align:middle;"| 20
| style="vertical-align:middle;"| 2
| style="vertical-align:middle;"| 1,750 {{doubloons}}
| style="vertical-align:middle;"| 8 stages- 8,000 {{doubloons}}
| style="vertical-align:middle;"| [[Graf Spee]]<ref>Players who already owned ''Graf Spee'' were compensated with credits, Graf Spee's War Paint camouflage, and a 10-point commander</ref>
|-
| style="vertical-align:middle;"| [[File:Ship PASC518 Anchorage.png|100px | ]]<br>[[Anchorage]]
| style="vertical-align:middle;"| U.S.A.
| style="vertical-align:middle;"| 8
| style="vertical-align:middle;"| Cruiser
| style="vertical-align:middle;"| Fall 2020
| style="vertical-align:middle;"| 20
| style="vertical-align:middle;"| 2
| style="vertical-align:middle;"| 1,750 {{doubloons}}
| style="vertical-align:middle;"| 2 stages- 3,000 {{doubloons}}<br>8 stages- 8,000 {{doubloons}}
| style="vertical-align:middle;"| None
|-
| style="vertical-align:middle;"| [[File:Ship PJSB519 Hizen.png|100px | ]]<br>[[Hizen]]
| style="vertical-align:middle;"| Japan
| style="vertical-align:middle;"| 9
| style="vertical-align:middle;"| Battleship
| style="vertical-align:middle;"| Winter 2020
| style="vertical-align:middle;"| 26
| style="vertical-align:middle;"| 4
| style="vertical-align:middle;"| 1,950 {{doubloons}}
| style="vertical-align:middle;"| 4 stages- 5,000 {{doubloons}}<br>10 stages- 9,950 {{doubloons}}
| style="vertical-align:middle;"| [[Tachibana]]<ref>Players who already owned ''Tachibana'' were compensated with 1,425,000 {{credits}}; a Port slot; the Winter permanent camouflage for Tachibana, and a Commander with 6 skill points.</ref><br>[[Yahagi]]<ref>Players who already owned ''Yahgi'' were compensated with 4,000 {{doubloons}}; a Port slot; the Winter permanent camouflage for Yahagi; and a Commander with 6 skill points.</ref>
|-
| style="vertical-align:middle;"| [[File:Ship PGSD529 ZF 6.png|100px | ]]<br>[[ZF-6]]
| style="vertical-align:middle;"| Germany
| style="vertical-align:middle;"| 9
| style="vertical-align:middle;"| Destroyer
| style="vertical-align:middle;"| Spring 2021
| style="vertical-align:middle;"| 22
| style="vertical-align:middle;"| 3
| style="vertical-align:middle;"| 2,200
| style="vertical-align:middle;"| 3 stages- 5,000 {{doubloons}}<br>8 stages- 8,950 {{doubloons}}
| style="vertical-align:middle;"| None
|-
| style="vertical-align:middle;"| [[File:Ship PHSC508 De Zeven Provincien.png|100px | ]]<br>[[De Zeven Provinciën]]
| style="vertical-align:middle;"| Netherlands
| style="vertical-align:middle;"| 8
| style="vertical-align:middle;"| Cruiser
| style="vertical-align:middle;"| Fall 2021
| style="vertical-align:middle;"| 24
| style="vertical-align:middle;"| 3
| style="vertical-align:middle;"| 1,500 {{doubloons}}
| style="vertical-align:middle;"| 3 stages- 3,950 {{doubloons}}<br>9 stages- 8,950 {{doubloons}}
| style="vertical-align:middle;"| None
|-
| style="vertical-align:middle;"| [[File:Ship PBSB509 Marlborough.png|100px | ]]<br>[[Marlborough]]
| style="vertical-align:middle;"| United Kingdom
| style="vertical-align:middle;"| 9
| style="vertical-align:middle;"| Battleship
| style="vertical-align:middle;"| Winter 2021
| style="vertical-align:middle;"| 32
| style="vertical-align:middle;"| 5
| style="vertical-align:middle;"| 1,500 {{doubloons}}
| style="vertical-align:middle;"| 5 stages- 5,500 {{doubloons}}<br>11 stages- 9,900 {{doubloons}}
| style="vertical-align:middle;"| [[Dreadnought]]<ref>Players who already owned ''Dreadnought'' were compensated with 5,250,000 {{credits}}</ref><br>[[Repulse]]
|-
| style="vertical-align:middle;"| [[File:Ship PVSB508 Atlantico.png|100px | ]]<br>[[Atlântico]]
| style="vertical-align:middle;"| Pan-America (Brazil)
| style="vertical-align:middle;"| 8
| style="vertical-align:middle;"| Battleship
| style="vertical-align:middle;"| Spring 2022
| style="vertical-align:middle;"| 22
| style="vertical-align:middle;"| 3
| style="vertical-align:middle;"| 1,750 {{doubloons}}
| style="vertical-align:middle;"| 3 stages- 3,900 {{doubloons}}<br>8 stages- 8,000 {{doubloons}}
| style="vertical-align:middle;"| None
|-
|-
|Consumable action time
| style="vertical-align:middle;"| [[File:Ship_PASC610_Puerto_Rico.png|100px | ]]<br>[[Puerto Rico]]
|20 s
| style="vertical-align:middle;"| U.S.A.
| style="vertical-align:middle;"| 10
| style="vertical-align:middle;"| Cruiser
| style="vertical-align:middle;"| Fall 2022
| style="vertical-align:middle;"| 40
| style="vertical-align:middle;"| 6
| style="vertical-align:middle;"| 1,750 {{doubloons}}
| style="vertical-align:middle;"| 6 stages- 7,500 {{doubloons}}<br>12 stages- 12,000 {{doubloons}}
| style="vertical-align:middle;"| [[Huron]]
|-
|-
|Reload time
| style="vertical-align:middle;"| [[File:Ship PGSC529 Admiral Schroder.png|100px | ]]<br>[[Admiral Schröder]]
|20 s
| style="vertical-align:middle;"| Germany
| style="vertical-align:middle;"| 9
| style="vertical-align:middle;"| Cruiser
| style="vertical-align:middle;"| Winter 2022
| style="vertical-align:middle;"| 30
| style="vertical-align:middle;"| 4
| style="vertical-align:middle;"| 1,750 {{doubloons}}
| style="vertical-align:middle;"| 4 stages- 5,000 {{doubloons}}<br>10 stages- 10,000 {{doubloons}}
| style="vertical-align:middle;"| [[Renown '44]]
|-
|-
|Number of consumables
| style="vertical-align:middle;"| [[File:Ship PJSB539 Daisen.png|100px | ]]<br>[[Daisen]]
|6
| style="vertical-align:middle;"| Japan
|}
| style="vertical-align:middle;"| 9
</div></div></div>
| style="vertical-align:middle;"| Battleship
 
| style="vertical-align:middle;"| Spring 2023
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div><span style="color:#00CCCC">Emergency Reserve</span></div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
| style="vertical-align:middle;"| 34
{| class="wikitable"
| style="vertical-align:middle;"| 5
|+
| style="vertical-align:middle;"| 1,500 {{doubloons}}
!Emergency Reserve
| style="vertical-align:middle;"| 5 stages- 5,500 {{doubloons}}<br>11 stages- 10,000 {{doubloons}}
!
| style="vertical-align:middle;"| None
|-
|-
|All allies within a 5 km radius receive one extra charge for each consumable.
| style="vertical-align:middle;"| [[File:Ship PZSD510 Lushun.png|100px | ]]<br>[[Lüshun]]
|[[File:Emergency Reserve.png|frameless|thumb]]
| style="vertical-align:middle;"| Pan-Asia
| style="vertical-align:middle;"| 10
| style="vertical-align:middle;"| Destroyer
| style="vertical-align:middle;"| Summer/Fall 2023
| style="vertical-align:middle;"| 35
| style="vertical-align:middle;"| 5
| style="vertical-align:middle;"| 1,950 {{doubloons}}
| style="vertical-align:middle;"| 5 stages- 7,000 {{doubloons}}<br>10 stages- 11,000 {{doubloons}}
| style="vertical-align:middle;"| None
|-
|-
|Consumable action time
| style="vertical-align:middle;"| [[File:Ship PISC519 Michelangelo.png|100px | ]]<br>[[Michelangelo]]
|1 s
| style="vertical-align:middle;"| Italy
| style="vertical-align:middle;"| 9
| style="vertical-align:middle;"| Cruiser
| style="vertical-align:middle;"| Winter 2023
| style="vertical-align:middle;"| 32
| style="vertical-align:middle;"| 5
| style="vertical-align:middle;"| 1,750 {{doubloons}}
| style="vertical-align:middle;"| 5 stages- 6,000 {{doubloons}}<br>10 stages- 10,000 {{doubloons}}
| style="vertical-align:middle;"| None
|-
|-
|Reload time
| style="vertical-align:middle;"| [[File:Ship PASB730 Wisconsin.png|100px | ]]<br>[[Wisconsin]]
|120 s
| style="vertical-align:middle;"| U.S.A.
| style="vertical-align:middle;"| 10
| style="vertical-align:middle;"| Battleship
| style="vertical-align:middle;"| Spring/Summer 2024
| style="vertical-align:middle;"| 30
| style="vertical-align:middle;"| 2
| style="vertical-align:middle;"| 2,100 {{doubloons}}
| style="vertical-align:middle;"| 5 stages- 6,000 {{doubloons}}<br>9 stages- 12,000 {{doubloons}}
| style="vertical-align:middle;"| [[West Virginia '44]]<ref>Players who already owned West Virgina '44 were compensated with 3 additional dockyard stages, allowing them to complete the event for free</ref>
|-
|-
|Number of consumables
| style="vertical-align:middle;"| [[File:Ship PSSC719 Almirante Oquendo.png|100px | ]]<br>[[Almirante Oquendo]]
|4
| style="vertical-align:middle;"| Spain
|}
| style="vertical-align:middle;"| 9
</div></div></div>
| style="vertical-align:middle;"| Cruiser
 
| style="vertical-align:middle;"| Summer/Fall 2024
<div class="b-popup"><div class="b-popup_head js-tech-nav_head"><div>Vapor Smoke Generator</div><span class="b-tech-nav_arrow"></span></div><div class="b-popup_content" style="display:none;"><div>
| style="vertical-align:middle;"| 20
{| class="wikitable"
| style="vertical-align:middle;"| 2
|+
| style="vertical-align:middle;"| 2,000 {{doubloons}}
!Vapor Smoke Generator
| style="vertical-align:middle;"| 2 stages- 3,200 {{doubloons}}<br>7 stages- 8,000 {{doubloons}}
!
| style="vertical-align:middle;"| [[Leipzig]]<ref>Players who already owned ''Leipzig'' were compensated with 2 additional dockyard stages, allowing them to complete the event for free. </ref>
|-
|-
|Generates a smoke screen behind the ship, reducing the risk of being detected by the enemy.
| style="vertical-align:middle;"| [[File:Ship PWSB719 Niord.png|100px | ]]<br>[[Niord]]
|[[File:Vapor Smoke Generator.png|frameless|thumb]]
| style="vertical-align:middle;"| Pan-Europe
| style="vertical-align:middle;"| 9
| style="vertical-align:middle;"| Battleship
| style="vertical-align:middle;"| Winter 2024
| style="vertical-align:middle;"| 20
| style="vertical-align:middle;"| 2
| style="vertical-align:middle;"| 3,000 {{doubloons}}
| style="vertical-align:middle;"| 2 stages- 5,000 {{doubloons}}<br>6 stages- 12,000 {{doubloons}}
| style="vertical-align:middle;"| [[Kalmar]]
|-
|-
|Consumable action time
| style="vertical-align:middle;"| [[File:Ship_PASD710_Laffey.png|100px | ]]<br>[[Ship:Laffey|Laffey]]
|60 s
| style="vertical-align:middle;"| USA
| style="vertical-align:middle;"| 10
| style="vertical-align:middle;"| Destroyer
| style="vertical-align:middle;"| Summer 2025
| style="vertical-align:middle;"| 20
| style="vertical-align:middle;"| 2
| style="vertical-align:middle;"| 3,000 {{doubloons}}
| style="vertical-align:middle;"| 2 stages- 5,000 {{doubloons}}<br>6 stages- 12,500 {{doubloons}}
| style="vertical-align:middle;"| None
|-
|-
|Reload time
| style="vertical-align:middle;"| [[File:Ship_PZSD910_Black_Lushun.png|100px | ]]<br>[[Ship:Lüshun_B|Lüshun B]]
|60 s
| style="vertical-align:middle;"| Pan-Asia
| style="vertical-align:middle;"| 10
| style="vertical-align:middle;"| Destroyer
| style="vertical-align:middle;"| Autumn 2025
| style="vertical-align:middle;"| 35
| style="vertical-align:middle;"| 5
| style="vertical-align:middle;"| 1,350 {{doubloons}}
| style="vertical-align:middle;"| 5 stages- 5,000 {{doubloons}}<br>10 stages- 9,000 {{doubloons}}
| style="vertical-align:middle;"| None
|-
|-
|Dispersion time
| style="vertical-align:middle;"| [[File:Ship_PFSB709_Roussillon.png|100px | ]]<br>[[Ship:Roussillon|Roussillon]]
|10 s
| style="vertical-align:middle;"| France
| style="vertical-align:middle;"| 9
| style="vertical-align:middle;"| Battleship
| style="vertical-align:middle;"| Winter 2025-26
| style="vertical-align:middle;"| 20
| style="vertical-align:middle;"| 2
| style="vertical-align:middle;"| 3,000 {{doubloons}}
| style="vertical-align:middle;"| 2 stages- 5,000 {{doubloons}}<br>6 stages- 12,500 {{doubloons}}
| style="vertical-align:middle;"| [[Montcalm]]<ref>Players who already owned Montcalm were compensated with 45,000{{coal}}</ref>
|-
|-
|Number of consumables
| style="vertical-align:middle;"| [[File:Ship_PGSD719_ZH_1.png|100px | ]]<br>[[Ship:ZH-1|ZH-1]]
|4
| style="vertical-align:middle;"| Germany
| style="vertical-align:middle;"| 9
| style="vertical-align:middle;"| Destroyer
| style="vertical-align:middle;"| Spring 2026
| style="vertical-align:middle;"| 20
| style="vertical-align:middle;"| 2
| style="vertical-align:middle;"| 2,000 {{doubloons}}
| style="vertical-align:middle;"| 2 stages- 3,200 {{doubloons}}<br>6 stages- 7,800 {{doubloons}}
| style="vertical-align:middle;"| None
|}
|}
</div></div></div>


</div></div></div>
== Event Descriptions: ==
=== Dockyard 1: ''[[Puerto Rico]]'' ===
Update 0.8.11 saw the inauguration of the dockyard as a timed construction event. To speed up construction in order to finish before the end of the event, completion of directives gave points necessary to purchase boosts. A combination of factors led to this event being the worst-received dockyard and one of the worst public relations disasters of all time for Wargaming.
 
Completion of the event was rewarded with ''Puerto Rico''. What ''Montana'' is to ''Iowa'', is what ''Puerto Rico'' is to ''Alaska''. ''[[Gorizia]]'' was also rewarded as a midpoint completion reward.
 
=== Hamburg Dockyard: ''[[Odin]]'' ===
Following community backlash from the first dockyard, this event and all others following it were designed to be completed via time-gated mission sets instead of directive boosting. ''Odin'' is a German battleship with a large number of smaller caliber guns, as well as torpedoes for brawling. ''[[Graf Spee]]'' was the midpoint reward, one of the first true "large cruisers" of the game.
 
=== Dockyard 3: ''[[Anchorage]]'' ===
US heavy cruiser ''Anchorage'' was the reward for the third dockyard, a ship with similar construction to ''Buffalo'' but an unusual combination of a smokescreen generator and torpedoes.
 
=== Kure Dockyard: ''[[Hizen]]'' ===
Japanese battleship ''Hizen'', with a heavier but slower reloading main battery compared to her tech tree counterpart ''Izumo'', was the star of the fourth dockyard, set in Kure. ''[[Tachibana]]'' and ''[[Yahagi]]'' were offered as midpoint rewards.
 
=== Hamburg Dockyard: ''[[ZF-6]]'' ===
The fifth dockyard saw a return to the Hamburg shipyards where ''ZF-6'', an unusual French/German hybrid destroyer, was offered to players. This ship has strong AP performance, and lacks the German hydroacoustic search consumable but gains the French main battery reload booster consumable in its stead.
 
=== Rotterdam Dockyard: ''[[De Zeven Provinciën]]'' ===
Celebrating the concurrent release of the Dutch cruiser line, the sixth dockyard featured ''De Zeven Provinciën'', a postwar light cruiser with a fearsome antiaircraft battery and powerful airstrike consumable.
 
=== Clydebank Dockyard: ''[[Marlborough]]'' ===
Clydebank, Scotland, was the location of the seventh dockyard, where [[Marlborough]], a battleship combining a ''Vanguard''-like hull with an absurd 16 356mm rifles, could be built. At the time, this event was also the only means of obtaining ''[[Repulse]]'', a blisteringly fast battlecruiser with large caliber guns for her tier.
 
=== Clydebank Dockyard: ''[[Atlântico]]'' ===
Set in the same shipyard that crafted ''Marlborough'', the eighth dockyard features ''Atlântico'', a Brazilian order for a super-dreadnought with an almost comically large caliber secondary battery.
 
=== Dockyard 9: Return of ''[[Puerto Rico]]'' ===
As a manner of apology for the botched inaugural dockyard, the ninth dockyard has been announced starting the infamous ''Puerto Rico'', with compensation in various currencies that will be offered to captains who already have the ship in port. ''[[Huron]]'' will be the midpoint reward ship for this event.
 
=== Hamburg Dockyard: ''[[Admiral Schröder]]'' ===
 
The tenth dockyard once again returned to Hamburg, Germany, where ''Admiral Schröder'' was constructed. A post-World War I design for a large surface raider, she carries a heavy main battery of eight 305 mm guns supported by a large secondary battery. Although she lacks the torpedoes commonly found on most German cruisers, she has an Engine Boost. ''[[Renown '44]]'' was the midpoint reward.
 
=== Kure Dockyard: ''[[Daisen]]'' ===
 
The Kure dockyard returned for the construction of Japanese battleship ''Daisen''. Based on a series of fast battlecruiser designs from World War I, she features a powerful, accurate main battery and quadruple torpedo launchers, but was left with a relatively archaic (for the time) casemate-mounted secondary suite inherited from earlier projects.
 
=== Sestri Ponente Dockyard: ''[[Michelangelo]]'' ===
 
The Sestri Ponente dockyard brings the first Italian ship to the event: ''Michelangelo'', a large cruiser based on a unique inter-war design for a "medium displacement" battleship. She stands out for her numerous SAP secondary guns, as well as her unusual main battery of eight 305 mm guns placed in two quadruple turrets amidships. Among her other features are her Exhaust Smoker Generator and Hydroacoustic Search consumables, as well as her torpedoes and good survivability.
 
=== Dockyard 13: ''[[Wisconsin]]'' ===
 
The thirteenth dockyard took place in the Naval Base, where players could build their very own "Big Wisky." An ''Iowa''-class battleship, she features high speed, a very accurate main battery, and a Combat Instruction that reduces her main battery reload and consumable cooldown when active. ''[[West Virginia '44]]'' was the midpoint reward.
 
=== Sestri Ponente Dockyard: ''[[Almirante Oquendo]]'' ===
 
The Senstri Ponente dockyard returns again, this time to construct the Spanish cruiser ''Almirante Oquendo''. Based on a 1938 design (Project 138), she features similar traits to other high tier Spanish cruisers, and an alternate fire mode that reduces her main battery dispersion. ''[[Leipzig]]'' was the midpoint reward.
 
===Hamburg Dockyard: ''[[Niord]]''===
 
Update 13.11 brings us to the Hamburg Dockyard, at which construction of the European Battleship Niord, Tier IX will commence! Niord's a speedy battleship, similar in layout to the GK4541 German battlecruiser designs of the First World War. She's also the result of a hypothetical alternate history scenario where the ship is laid down in Germany in 1918, purchased by Sweden in the 1920s, and gradually completed by the end of the 1930s, which included subsequent modernization of anti-aircraft defense systems following the Second World War.
 
===Tan Yun Dockyard: ''[[Ship:Lüshun B|Lüshun B]]''===
 
You'll be able to start building Lüshun B—the black edition of an epic-rarity Pan-Asian Tier X destroyer. The original X Lüshun
was constructed at the Tan Yun Dockyard, available from Update 12.7 to 12.9.You'll be able to build Lüshun B faster—within two updates, and to reflect this, we've adjusted the combat missions, prices, and rewards. Note that this is just the beginning of what we've prepared for this Black Friday. More opportunities to expand your Black fleet are coming in Update 14.10.
 
===In the Name of Tomorrow: ''[[Ship:Laffey|Laffey]]''===
 
Update 14.7 lays the keel of a new ship at the Dockyard—you can add Tier X Laffey to your fleet by building her!
 
USS Laffey is a renowned Allen M. Sumner-class destroyer that made her mark in history during WWII, even partaking in the Normandy landings. X Laffey
is most notable for surviving six kamikaze strikes and four bomb hits during the Battle of Okinawa. Her in-game role is that of a main battery–focused destroyer with strong concealment, an improved Defensive AA Fire consumable, the Burst Fire mode, and an enhanced Specialized Repair Teams—a feature that's seldom seen on U.S. destroyers. This set is topped with a special time-based Smoke Generator, allowing for a more flexible approach. Among Laffey's downsides are short-range torpedoes, short overall smoke time capacity, modest speed, and a small hit-point pool for her tier. However, she has enough firepower and means to support a risky but rewarding gun-focused playstyle, making her a desirable addition to any proud Captain's fleet.
 
===[[Ship:Roussillon|Roussillon]]===
 
During the late 1930s, in light of increasing tensions around the world, the French Republic committed itself to re-arming all of its military branches. This included the French Navy, which was in the process of building the four Richelieu-class battleships. However, in light of intelligence that indicated larger ships were being considered by the Germans and Italians, they began work on a successor class.
 
These efforts resulted in the Alsace class, but the design was never fully finalized due to the fall of France in 1940. One option called for these ships to be armed with nine 406 mm guns arranged in three triple-gun turrets in a conventional configuration. Tier IX Roussillon is based on this design variant. The ship is named after a historical province on the Mediterranean coast of France, formerly part of the Medieval Principality of Catalonia.
 
===Dockyard [[Ship:ZH-1|ZH-1]]===
 
Captains, a new Dockyard commences with Update 15.3, featuring Tier IX German destroyer ZH-1!
 
The ship was originally laid down as Dutch destroyer Gerard Callenburgh in 1938. She was captured by the Germans in 1940 following the occupation of the Netherlands and—with some alterations to the original armament—completed in 1942 under the name ZH-1 (stands for “Zerstörer, Holland, No.1”). During the Second World War, the destroyer served mainly off the coast of France, and she was sunk during the Normandy Landings at the Battle of Ushant in June 1944.
 
== Notes: ==
* During [[Ship:Update 0.11.0|Update 0.11.0]], [[Repulse]] was unique in that she was only obtainable through completion of the first eighteen stages of the [[Marlborough]] dockyard. Previously, all ships given as rewards for completing intermediate stages were obtainable through other means. In [[Ship:Update 0.11.2|Update 0.11.2]], Repulse was made available in the [[Armory]] and [[Ship:Port#Premium_shop|Premium Shop]].
* As of [[Ship:Update 12.11|Update 12.11]], only ''Odin'', ''Anchorage'' and ''Hizen'' are obtainable outside of the dockyard, through Santa Gift containers. The rest of the dockyard final reward ships do not drop from any container, making them unobtainable after the conclusion of the event.
* The first dockyard, [[Puerto Rico]], was unique in that every stage could be completed for free, meaning that it was possible to earn her without the expenditure of doubloons. However, the staggeringly monumental requirements to unlock each stage drew intense criticism from the community and prompted a redesign of following dockyard formats.
*On May 4th, 2022, a rerun of the ''Puerto Rico'' dockyard was announced as the second dockyard event for 2022, a move which was said to be an apology for the disastrous initial dockyard event and a new opportunity for new and veteran players alike to obtain the ship. The event will run according to subsequent dockyard formats (set stages instead of directive-boosted). Previous owners of ''Puerto Rico'' will be compensated with a choice of several currency bundles for their second completion of the event.
 
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[[Category:Rules pages]]

Latest revision as of 17:47, 11 July 2026


The Dockyard is an occasional feature introduced in Update 0.8.11.

In the Dockyard a player can watch his ship being built from the keel up as he progresses in a campaign to acquire the ship. Each stage of the shipbuilding process is generally unlocked through a series of time-gated missions while the event is active, with various rewards allocated for completion of each stage, ranging from signals and camouflages to premium time, ships, containers, and harder-to-obtain resources. Completion of every stage of shipbuilding will reward the player with the completed ship. While the majority of dockyard stages can be completed for free, the player will always have to spend doubloons to complete every stage of the dockyard event, with the exception of the first dockyard (Puerto Rico, winter 2019), where it was possible to unlock every stage for free. Players can choose the number of dockyard stages to bypass, spending more to accelerate past more stages, or spending the minimum amount on un-earnable stages and grinding through the entire event.


Ship Nation Tier Type Dockyard event Phases Minimum
paid stages
Doubloon cost
per stage
Starter Pack Cost Mid stage reward ship

Puerto Rico
U.S.A 10 Cruiser Winter 2019 36 - - - Gorizia

Odin
Germany 8 Battleship Summer 2020 20 2 1,750 Doubloons 8 stages- 8,000 Doubloons Graf Spee[1]

Anchorage
U.S.A. 8 Cruiser Fall 2020 20 2 1,750 Doubloons 2 stages- 3,000 Doubloons
8 stages- 8,000 Doubloons
None

Hizen
Japan 9 Battleship Winter 2020 26 4 1,950 Doubloons 4 stages- 5,000 Doubloons
10 stages- 9,950 Doubloons
Tachibana[2]
Yahagi[3]

ZF-6
Germany 9 Destroyer Spring 2021 22 3 2,200 3 stages- 5,000 Doubloons
8 stages- 8,950 Doubloons
None

De Zeven Provinciën
Netherlands 8 Cruiser Fall 2021 24 3 1,500 Doubloons 3 stages- 3,950 Doubloons
9 stages- 8,950 Doubloons
None

Marlborough
United Kingdom 9 Battleship Winter 2021 32 5 1,500 Doubloons 5 stages- 5,500 Doubloons
11 stages- 9,900 Doubloons
Dreadnought[4]
Repulse

Atlântico
Pan-America (Brazil) 8 Battleship Spring 2022 22 3 1,750 Doubloons 3 stages- 3,900 Doubloons
8 stages- 8,000 Doubloons
None

Puerto Rico
U.S.A. 10 Cruiser Fall 2022 40 6 1,750 Doubloons 6 stages- 7,500 Doubloons
12 stages- 12,000 Doubloons
Huron

Admiral Schröder
Germany 9 Cruiser Winter 2022 30 4 1,750 Doubloons 4 stages- 5,000 Doubloons
10 stages- 10,000 Doubloons
Renown '44

Daisen
Japan 9 Battleship Spring 2023 34 5 1,500 Doubloons 5 stages- 5,500 Doubloons
11 stages- 10,000 Doubloons
None

Lüshun
Pan-Asia 10 Destroyer Summer/Fall 2023 35 5 1,950 Doubloons 5 stages- 7,000 Doubloons
10 stages- 11,000 Doubloons
None

Michelangelo
Italy 9 Cruiser Winter 2023 32 5 1,750 Doubloons 5 stages- 6,000 Doubloons
10 stages- 10,000 Doubloons
None

Wisconsin
U.S.A. 10 Battleship Spring/Summer 2024 30 2 2,100 Doubloons 5 stages- 6,000 Doubloons
9 stages- 12,000 Doubloons
West Virginia '44[5]

Almirante Oquendo
Spain 9 Cruiser Summer/Fall 2024 20 2 2,000 Doubloons 2 stages- 3,200 Doubloons
7 stages- 8,000 Doubloons
Leipzig[6]

Niord
Pan-Europe 9 Battleship Winter 2024 20 2 3,000 Doubloons 2 stages- 5,000 Doubloons
6 stages- 12,000 Doubloons
Kalmar

Laffey
USA 10 Destroyer Summer 2025 20 2 3,000 Doubloons 2 stages- 5,000 Doubloons
6 stages- 12,500 Doubloons
None

Lüshun B
Pan-Asia 10 Destroyer Autumn 2025 35 5 1,350 Doubloons 5 stages- 5,000 Doubloons
10 stages- 9,000 Doubloons
None

Roussillon
France 9 Battleship Winter 2025-26 20 2 3,000 Doubloons 2 stages- 5,000 Doubloons
6 stages- 12,500 Doubloons
Montcalm[7]

ZH-1
Germany 9 Destroyer Spring 2026 20 2 2,000 Doubloons 2 stages- 3,200 Doubloons
6 stages- 7,800 Doubloons
None

Event Descriptions:

Dockyard 1: Puerto Rico

Update 0.8.11 saw the inauguration of the dockyard as a timed construction event. To speed up construction in order to finish before the end of the event, completion of directives gave points necessary to purchase boosts. A combination of factors led to this event being the worst-received dockyard and one of the worst public relations disasters of all time for Wargaming.

Completion of the event was rewarded with Puerto Rico. What Montana is to Iowa, is what Puerto Rico is to Alaska. Gorizia was also rewarded as a midpoint completion reward.

Hamburg Dockyard: Odin

Following community backlash from the first dockyard, this event and all others following it were designed to be completed via time-gated mission sets instead of directive boosting. Odin is a German battleship with a large number of smaller caliber guns, as well as torpedoes for brawling. Graf Spee was the midpoint reward, one of the first true "large cruisers" of the game.

Dockyard 3: Anchorage

US heavy cruiser Anchorage was the reward for the third dockyard, a ship with similar construction to Buffalo but an unusual combination of a smokescreen generator and torpedoes.

Kure Dockyard: Hizen

Japanese battleship Hizen, with a heavier but slower reloading main battery compared to her tech tree counterpart Izumo, was the star of the fourth dockyard, set in Kure. Tachibana and Yahagi were offered as midpoint rewards.

Hamburg Dockyard: ZF-6

The fifth dockyard saw a return to the Hamburg shipyards where ZF-6, an unusual French/German hybrid destroyer, was offered to players. This ship has strong AP performance, and lacks the German hydroacoustic search consumable but gains the French main battery reload booster consumable in its stead.

Rotterdam Dockyard: De Zeven Provinciën

Celebrating the concurrent release of the Dutch cruiser line, the sixth dockyard featured De Zeven Provinciën, a postwar light cruiser with a fearsome antiaircraft battery and powerful airstrike consumable.

Clydebank Dockyard: Marlborough

Clydebank, Scotland, was the location of the seventh dockyard, where Marlborough, a battleship combining a Vanguard-like hull with an absurd 16 356mm rifles, could be built. At the time, this event was also the only means of obtaining Repulse, a blisteringly fast battlecruiser with large caliber guns for her tier.

Clydebank Dockyard: Atlântico

Set in the same shipyard that crafted Marlborough, the eighth dockyard features Atlântico, a Brazilian order for a super-dreadnought with an almost comically large caliber secondary battery.

Dockyard 9: Return of Puerto Rico

As a manner of apology for the botched inaugural dockyard, the ninth dockyard has been announced starting the infamous Puerto Rico, with compensation in various currencies that will be offered to captains who already have the ship in port. Huron will be the midpoint reward ship for this event.

Hamburg Dockyard: Admiral Schröder

The tenth dockyard once again returned to Hamburg, Germany, where Admiral Schröder was constructed. A post-World War I design for a large surface raider, she carries a heavy main battery of eight 305 mm guns supported by a large secondary battery. Although she lacks the torpedoes commonly found on most German cruisers, she has an Engine Boost. Renown '44 was the midpoint reward.

Kure Dockyard: Daisen

The Kure dockyard returned for the construction of Japanese battleship Daisen. Based on a series of fast battlecruiser designs from World War I, she features a powerful, accurate main battery and quadruple torpedo launchers, but was left with a relatively archaic (for the time) casemate-mounted secondary suite inherited from earlier projects.

Sestri Ponente Dockyard: Michelangelo

The Sestri Ponente dockyard brings the first Italian ship to the event: Michelangelo, a large cruiser based on a unique inter-war design for a "medium displacement" battleship. She stands out for her numerous SAP secondary guns, as well as her unusual main battery of eight 305 mm guns placed in two quadruple turrets amidships. Among her other features are her Exhaust Smoker Generator and Hydroacoustic Search consumables, as well as her torpedoes and good survivability.

Dockyard 13: Wisconsin

The thirteenth dockyard took place in the Naval Base, where players could build their very own "Big Wisky." An Iowa-class battleship, she features high speed, a very accurate main battery, and a Combat Instruction that reduces her main battery reload and consumable cooldown when active. West Virginia '44 was the midpoint reward.

Sestri Ponente Dockyard: Almirante Oquendo

The Senstri Ponente dockyard returns again, this time to construct the Spanish cruiser Almirante Oquendo. Based on a 1938 design (Project 138), she features similar traits to other high tier Spanish cruisers, and an alternate fire mode that reduces her main battery dispersion. Leipzig was the midpoint reward.

Hamburg Dockyard: Niord

Update 13.11 brings us to the Hamburg Dockyard, at which construction of the European Battleship Niord, Tier IX will commence! Niord's a speedy battleship, similar in layout to the GK4541 German battlecruiser designs of the First World War. She's also the result of a hypothetical alternate history scenario where the ship is laid down in Germany in 1918, purchased by Sweden in the 1920s, and gradually completed by the end of the 1930s, which included subsequent modernization of anti-aircraft defense systems following the Second World War.

Tan Yun Dockyard: Lüshun B

You'll be able to start building Lüshun B—the black edition of an epic-rarity Pan-Asian Tier X destroyer. The original X Lüshun was constructed at the Tan Yun Dockyard, available from Update 12.7 to 12.9.You'll be able to build Lüshun B faster—within two updates, and to reflect this, we've adjusted the combat missions, prices, and rewards. Note that this is just the beginning of what we've prepared for this Black Friday. More opportunities to expand your Black fleet are coming in Update 14.10.

In the Name of Tomorrow: Laffey

Update 14.7 lays the keel of a new ship at the Dockyard—you can add Tier X Laffey to your fleet by building her!

USS Laffey is a renowned Allen M. Sumner-class destroyer that made her mark in history during WWII, even partaking in the Normandy landings. X Laffey is most notable for surviving six kamikaze strikes and four bomb hits during the Battle of Okinawa. Her in-game role is that of a main battery–focused destroyer with strong concealment, an improved Defensive AA Fire consumable, the Burst Fire mode, and an enhanced Specialized Repair Teams—a feature that's seldom seen on U.S. destroyers. This set is topped with a special time-based Smoke Generator, allowing for a more flexible approach. Among Laffey's downsides are short-range torpedoes, short overall smoke time capacity, modest speed, and a small hit-point pool for her tier. However, she has enough firepower and means to support a risky but rewarding gun-focused playstyle, making her a desirable addition to any proud Captain's fleet.

During the late 1930s, in light of increasing tensions around the world, the French Republic committed itself to re-arming all of its military branches. This included the French Navy, which was in the process of building the four Richelieu-class battleships. However, in light of intelligence that indicated larger ships were being considered by the Germans and Italians, they began work on a successor class.

These efforts resulted in the Alsace class, but the design was never fully finalized due to the fall of France in 1940. One option called for these ships to be armed with nine 406 mm guns arranged in three triple-gun turrets in a conventional configuration. Tier IX Roussillon is based on this design variant. The ship is named after a historical province on the Mediterranean coast of France, formerly part of the Medieval Principality of Catalonia.

Dockyard ZH-1

Captains, a new Dockyard commences with Update 15.3, featuring Tier IX German destroyer ZH-1!

The ship was originally laid down as Dutch destroyer Gerard Callenburgh in 1938. She was captured by the Germans in 1940 following the occupation of the Netherlands and—with some alterations to the original armament—completed in 1942 under the name ZH-1 (stands for “Zerstörer, Holland, No.1”). During the Second World War, the destroyer served mainly off the coast of France, and she was sunk during the Normandy Landings at the Battle of Ushant in June 1944.

Notes:

  • During Update 0.11.0, Repulse was unique in that she was only obtainable through completion of the first eighteen stages of the Marlborough dockyard. Previously, all ships given as rewards for completing intermediate stages were obtainable through other means. In Update 0.11.2, Repulse was made available in the Armory and Premium Shop.
  • As of Update 12.11, only Odin, Anchorage and Hizen are obtainable outside of the dockyard, through Santa Gift containers. The rest of the dockyard final reward ships do not drop from any container, making them unobtainable after the conclusion of the event.
  • The first dockyard, Puerto Rico, was unique in that every stage could be completed for free, meaning that it was possible to earn her without the expenditure of doubloons. However, the staggeringly monumental requirements to unlock each stage drew intense criticism from the community and prompted a redesign of following dockyard formats.
  • On May 4th, 2022, a rerun of the Puerto Rico dockyard was announced as the second dockyard event for 2022, a move which was said to be an apology for the disastrous initial dockyard event and a new opportunity for new and veteran players alike to obtain the ship. The event will run according to subsequent dockyard formats (set stages instead of directive-boosted). Previous owners of Puerto Rico will be compensated with a choice of several currency bundles for their second completion of the event.
  1. Players who already owned Graf Spee were compensated with credits, Graf Spee's War Paint camouflage, and a 10-point commander
  2. Players who already owned Tachibana were compensated with 1,425,000 Credits; a Port slot; the Winter permanent camouflage for Tachibana, and a Commander with 6 skill points.
  3. Players who already owned Yahgi were compensated with 4,000 Doubloons; a Port slot; the Winter permanent camouflage for Yahagi; and a Commander with 6 skill points.
  4. Players who already owned Dreadnought were compensated with 5,250,000 Credits
  5. Players who already owned West Virgina '44 were compensated with 3 additional dockyard stages, allowing them to complete the event for free
  6. Players who already owned Leipzig were compensated with 2 additional dockyard stages, allowing them to complete the event for free.
  7. Players who already owned Montcalm were compensated with 45,000Coal