Special commanders perform the same functions as standard commanders, but have additional bonuses or traits that make them different from their freely-recruited counterparts. All special commanders have a fixed portrait and name.
A Skilled commander.
World of Warships has adopted a set of terms for special commanders that is not descriptive. These are the terms that appear in the game client:
Special commander
Special commanders can differ from common captains in that they sometimes have an unusual appearance and/or a distinctive voice. They have no special abilities.
Seasoned commander
An seasoned commander is a commander with enhanced skills. Therefore, players also refer to them as skilled commanders.
Unique commander
A Talented commander.A unique commander is a commander with improved skills, talents, and personalizations. A talent is an ability that resembles a very powerful skill that is activated under certain circumstances. Talents will not activate during a clan battle or in a training room. Personalizations which can be enabled on the commanders skill screen are:
A broad pennant.
Colored shell tracers trails – Main gun tracers change to an alternative color. (Even the seasoned commander Alexander Ovechkin has this personalization option.)
Signal flare or Fireworks (Yamamoto and Halsey) when activating a talent.
Unique commanders cannot be dismissed. From the players they are also called legendary, talented or heroic commanders.
Seasoned and unique commanders have a star before their names. Talented commanders are displayed with a gold star, a gold name, and a gold portrait background. Skilled commanders are displayed with a white star and a sky blue background. Players can have only one copy of each seasoned and unique commander. They may be earned via in-game participation, for instance as a reward for a set of event missions or at the end of a lengthy campaign. Many are now available in the armory and have at least 10 skill points there.
Available for Royal Tokens during the British Heavy Cruiser event with update 0.9.1.
Available in the Armory for Coal.
The Equipment Spoils talent increases the number of ship consumable charges by one after destroying two enemy ships. Does not apply to aircraft carrier squadron consumables. Once per battle.
With the Lightning Fast talent, the speed of his ship and squadrons increases +5% after scoring four "Caused flooding" ribbons. Once per battle.
The Ruthless talent reduces the reload time of his ship’s main battery guns and torpedo launchers, as well as aircraft restoration time, −10% after earning the “Witherer” achievement.
His Aircraft Armor enhanced skill is −11.5% to the continuous damage of AA guns, instead of the standard −10%.
Consumables Specialist (enhanced skill)
reduces cooldown on consumables −10% (normally −7.5%).
Introduced with update 14.0. The commander was sold in the premium shop and avaiable in Battle of Dogger Bank containers. Now sold in the Armory for Coal.
Available for French Tokens during the French Arc beginning with update 0.8.7.
Available in the Armory for Coal.
With the Rampant talent, a "Devastating Strike" achievement speeds his main armament reload −5% for the main battery and torpedo tubes, and reduces squadron cooldown time by −5%.
The Elemental Fury talent activates on each 'Captured' or 'Assisted in Capture' ribbon earned, increasing the fire chance for his main battery shells +1%, and increases the chance of causing flooding by +10%.
For every 2,000,000 HP of potential damage received, his Surge Forward talent increases his ship's speed +8%.
Survivability Expert (enhanced skill): per ship tier:
+500 ship HP for cruisers (normally +450)
+400 ship HP for destroyers (normally +350)
+30 aircraft HP for aircraft carriers (normally +25).
Adrenaline Rush (enhanced skill) changes the reload time of all types of armament −0.25% and the continuous AA damage +0.25% for each 1% of HP lost (normally −0.2%/+0.2%).
Grease the Gears (enhanced skill) improves main battery turret rotation speed:
Secondary Battery Loader talent: upon earning 100 "Secondary Battery Hits" ribbons, the secondary battery reload time speeds up +15%. (Once per battle.)
Main Battery Loader: upon earning 140 "Main Battery Hit" ribbons, the main battery reload time speeds up +7.5%. (Once per battle.)
Resilient: upon earning three "Spotted" ribbons, the talent restores 300 HP/sec with action time in seconds equal to ship's tier (e.g 5 seconds for a Tier V ship, etc.). (Multiple times per battle.)
Aerial Equipment Expert talent: upon earning 30 "Rocket Hit", "Bomb Hit", or "Torpedo Hit" ribbons, aircraft restoration speeds up +10%. (Once per battle.)
Preventive Maintenance
−45% reduced risk of incapacitation of modules for destroyers/battleships/submarines (normally −30%).
+20% to the HP of secondary and AA guns for battleships and destroyers (normally +15%)
Grease the Gears (enhanced skill) improves main battery turret rotation speed:
+20% for destroyers and cruisers (normally +15%)
+25% for battleships (normally +20%).
Improved Engine Boost (enhanced skill) extends the engine boost duration +7.5% for the aircraft carrier's squadrons (normally +5%).
Introduced with update 14.0. The commander was sold in the premium shop and avaiable in Battle of Dogger Bank containers. Now sold in the Armory for Doubloons.
High Alert talent: upon earning earning the "Combat Scout" achievement, reduces the squadron preparation and main battery gun reload times by 20%. (Once per battle.)
Torpedo Attack Expert talent: upon hitting enemy ships with torpedoes six times, the following effects occur (Once per battle.):
Reward for completion of the Strong-Willed campaign and from random bundles in the Armory.
Available in the Armory for Coal.
Torpedo Armament Expert: reduces the torpedo tube reload time -5% for every eight "Torpedo hits" ribbons scored. The talent can be activated multiple times.
AA Gun Expert: increases the continuous damage of AA defenses +10% for scoring 20 "Aircraft shot down" ribbons. (Once per battle.)
Adrenaline Rush (enhanced skill) changes the reload time of all types of armament −0.25% and the continuous AA damage +0.25% for each 1% of HP lost (normally −0.2%/+0.2%).
Grease the Gears (enhanced skill) improves main battery turret rotation speed:
+20% for destroyers and cruisers (normally +15%)
+25% for battleships (normally +20%).
Survivability Expert (enhanced skill): per ship tier:
+500 ship HP for cruisers (normally +450)
+400 ship HP for destroyers (normally +350)
+30 aircraft HP for aircraft carriers (normally +25).
Optional blue colored shell tracers.
Alexander Ovechkin
Awarded for completing a combat mission during the Great Eight event in late 2018.
Alexander Ovechkin
Obtained from the Premium Shop during the Great Eight event in late 2018.
Tsar Alexander
Obtained during the Great Eight event in late 2018.
Detailed breakdown of the Unique Commander Talents
Talents are abilities that resemble powerful skills, and they activate in battle under certain circumstances.
Several groups of battle types modify each talent. The group determines the activation conditions and effects, meaning they can vary for different battle types.
Battle group 1 includes Random, Co-op, and Ranked Battles, as well as Brawls. Asymmetric Battles are also part of this group.
Battle group 2 includes Operations.
Battle group 3 includes battle types in which unique Commander talents are disabled: Clan and Training Battles.
Commander
Talent
Battle Group 1
Battle Group 2
Yamamoto Isoroku
Second Wind
Activation Details
Number of Activations: Up to 3 times
Trigger: Activates upon destroying a certain number of enemy ships.
Bonuses
Activation upon destroying 2 enemy ships:
Main Battery reload time: -5%
Torpedo tube reload time: -3%
Aircraft preparation time: -3%,
Ship HP restoration: 5% over 2 min.
Activation upon destroying 5 enemy ships:
Main Battery reload time: -25%
Torpedo tube reload time: -12.5%
Aircraft preparation time: -12.5%
Ship HP restoration: 25% over 2 min.
Activation upon destroying 7 enemy ships:
Main Battery reload time: -40%
Torpedo tube reload time: -20%
Aircraft preparation time: -20%
Ship HP restoration: 40% over 2 min.
Activation Details
Number of Activations: Same as battle group 1.
Trigger: Same as battle group 1.
Bonuses
Activation upon destroying 2 enemy ships:
Main Battery reload time: -5%
Torpedo tube reload time: -5%
Aircraft preparation time: -5%
Ship HP restoration: 5% over 2 min.
Activation upon destroying 5 enemy ships:
Main Battery reload time: -10%
Torpedo tube reload time: -10%
Aircraft preparation time: -10%
Ship HP restoration: 10% over 2 min.
Activation upon destroying 7 enemy ships:
Main Battery reload time: -15%
Torpedo tube reload time: -15%
Aircraft preparation time: -15%
Ship HP restoration: 15% over 2 min.
Emergency Reserve
Activation Details
Number of Activations: 1
Trigger: Activates if you are the first to destroy or assist in destroying an enemy ship.
Bonuses
Number of all ship consumables +1
Ship consumable total usage time +7.5%
Activation Details
Number of Activations: Same as Battle Group 1
Trigger: Same as Battle Group 1
Bonuses
Same as Battle Group 1
Philippe Auboyneau
Rampant
Activation Details
Number of Activations: Up to 3 times
Trigger: Activates when, within 5 seconds, you deal damage equal to at least 50% of an enemy ship's base HP and destroy that ship.
Bonuses
Main Battery reload time: -5%
Torpedo tube reload time: -5%
Aircraft preparation time: -5%
Activation Details
Number of Activations: Same as battle group 1
Trigger: Activates when, within 5 seconds, you deal damage equal to at least 33% of an enemy ship's base HP and destroy that ship.
Bonuses
Same as battle group 1
Elemental Fury
Activation Details
Number of Activations: Up to 10 times
Trigger: Activates upon capturing or assisting in capturing a Key Area.
Bonuses
Chances of causing flooding: +10%
Chances of causing a fire on target: +1%
Activation Details
Number of Activations: Up to 5 times
Trigger: Same as in the Battle group 1
Bonuses
Same as in the Battle group 1
Surge Forward
Activation Details
Number of Activations: Up to 4 times
Trigger: Activates upon receiving every 2,000,000 HP of potential damage.
Bonuses
Ship Speed: +8%.
Activation Details
Number of Activations: Same as in the Battle group 1
Trigger: Activates upon receiving every 500,000 HP of potential damage
Bonuses
Ship Speed: +4%.
Luigi Sansonetti
Rapid Fire
Activation Details
Number of Activations: 1
Trigger: Activates upon dealing damage to 6 enemy ships. Damage dealt to each ship must amount to at least 20% of her base HP.
Bonuses
Main Battery reload time: -15%
Activation Details
Number of Activations: Same as in the Battle group 1
Trigger: Activates upon dealing damage to 9 enemy ships. Damage dealt to each ship must amount to at least 20% of her base HP.
Bonuses
Same as in the Battle group 1
Far Reach
Activation Details
Number of Activations: 1
Trigger: Activates upon destroying an enemy ship.
Bonuses
Main battery firing range: +8%
Activation Details
Number of Activations: Same as in the Battle group 1
Trigger: Same as in the Battle group 1
Bonuses
Same as in the Battle group 1
Concealed Reserves
Activation Details
Number of Activations: 1
Trigger: Activates upon hitting enemy ships 100 times with main battery shells.
Bonuses
Bonus to consumables duration +10%
Bonus to time-based consumables duration +2.5%
Activation Details
Number of Activations: Same as in the Battle group 1
Trigger: Same as in the Battle group 1
Bonuses
Same as in the Battle group 1
Andrew Cunningham
Lightning Fast
Activation Details
Number of Activations: Up to 2 times
Trigger: Activates upon causing a certain number of floodings to enemy ships.
Bonuses
Activation upon causing 2 floodings to enemy ships:
Ship Speed: +2%.
Activation upon causing 4 floodings to enemy ships:
Ship Speed: +5%
Aircraft Speed: +5%
Activation Details
Number of Activations: Same as in the Battle group 1
Trigger: Same as in the Battle group 1
Bonuses
Activation upon causing 1 flooding to enemy ships:
Ship Speed: +4%.
Activation upon causing 4 floodings to enemy ships:
Ship Speed: +8%
Aircraft Speed: +5%
Equipment Spoils
Activation Details
Number of Activations: 1
Trigger: Activates upon destroying two enemy ships.
Bonuses
Number of all ship consumables +1
Bonus to time-based consumables duration +7.5%
Activation Details
Number of Activations: Same as in the Battle group 1
Trigger: Activates after destroying 4 enemy ships
Bonuses
Same as in the Battle group 1
Ruthless
Activation Details
Number of Activations: 1
Trigger: Activates upon dealing 60,000 HP of fire and flooding damage to enemy ships.
Bonuses
Main Battery reload time: -10%
Torpedo tube reload time: -10%
Aircraft preparation time: -10%
Activation Details
Number of Activations: Same as in the Battle group 1
Trigger: Same as in the Battle group 1
Bonuses
Same as in the Battle group 1
Yamamoto Isoroku
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Overview
T: number of talents
Ach.: number of talents activated by random/ranked battle achievements
BB: number of enhanced skills for battleships
CR: number of enhanced skills for cruisers
DD: number of enhanced skills for destroyers
CV: number of enhanced skills for aircraft carriers