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Ship:U-69

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U-69
Submarine | Germany | Tier VI
Tech Tree Position
Ernst Gaede
U-190
stock
 top
General
Research price40000 exp
Purchase price4,500,000 Credits
Hit Points10,200 
Secondary Armament #1
Torpedo Tubes
Torpedo Tubes: Bow Group4 х 1 pcs.
Rate of Fireshots/min
Reload Time58 sec
Rotation Speed  deg/sec
180 Degree Turn Time  sec
TorpedoG7e T1 mod. 0 
Maximum Damage6,800 
Torpedo Speed73 knot
Torpedo Range11.5 km
Maneuverability
Maximum Speed27 knot
Turning Circle Radius370 m
Rudder Shift Time5.2 sec
Concealment
Surface Detectability Range5.7 km
Air Detectability Range2.1 km
Battle Levels
12345678910
VI
4,500,000

U-69 — German Tier VI submarine.

The Type VII submarines became the most popular ships of their class in history—all in all, 703 of them were built. U-69, the lead boat of the VIIC series, conducted 10 combat patrols, participated in 7 Wolfpack operations, and sank 19 Allied ships. On February 17, 1943, the submarine was sunk by destroyer HMS Fame during the hunt for the ONS-165 convoy.

Modules

HullHit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
U-69 (A)10,20061914/10400,000
U-69 (B)11,50061914/112,0001,050,000
TorpedoesRate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7e T1 mod. 01586,8007311.50350,000
G7e T11.2507,5337311.58,000700,000
EngineMaximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 3,200 hp270350,000
SonarRate of Fire
(m/s)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Damage Control Party Modification 1
Sonar Modification 1
 Slot 2 
Engine Room Protection
Sonar Modification 2
Damage Control System Modification 3
Reserve Battery Unit Modification 1
 Slot 3 
Torpedo Tubes Modification 1
Dive Capacity Modification 1
Submarine Surveillance Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Submarine Steering Gears

Player Opinion

Performance

Performance:

U-69 is the tech tree Tier VI U-boat for the German submarine branch. As an introductory submarine, she is equipped with only homing torpedoes and has access to Reserve Battery UnitWhen active, dive capacity does not deplete..

Hull:

U-69’s survivability is low, with an HP pool of 11,500. Her armor is nonexistent, with her entire hull covered in 16mm. Players should be careful not to be spotted on the surface for extended periods of time, as she will suffer heavy damage.

U-69’s maneuverability and concealment are very good at helping her survive in battle. Her turning radius and ruddershift are good, at 370 and 4.14 seconds respectively, which aids in dodging depth charges. Her concealment, at 5.65 km, is very good for her tier (outspotting almost every destroyer in her matchmaking spread).

She has an average 27 knot top speed on the surface, alongside a 13 knot underwater speed. While her surface speed is good, her underwater speed is slow, meaning careful positioning is vital in order to not be stuck in bad situations where her speed will not bail her out. Her speed is not enough to outrun destroyers and her hull can be vulnerable to depth charges if the player is not careful.

U-69’s Dive Capacity recharge and depletion rate are standard for her tier, at 1 unit/sec each. Her Dive Capacity reserve is high, at 230 units, allowing her to stay underwater for nearly 4 minutes. Her time underwater can be extended with the Reserve Battery Unit consumable which stops the depletion of Dive Capacity for 30 seconds per consumable. This gives U-69 an extra 90 units of dive capacity time.


Armament:

U-69’s sonar is a helpful tool for dealing damage. While the velocity is average at 500 m/s, the 11.5km of range, and fast reload time of 6.5s is enough to double ping reliably. The double ping lasts 50 seconds which allows ample time for homing torpedoes to arrive.

Homing Torpedoes

As a Tier VI submarine, U-69 only carries homing torpedoes as her torpedo armament. The homing torpedoes have best in tier range at 11.5km. They deal a respectable 7,533 damage, have a good speed of 76.65 knots, and have a 31% chance of flooding.

While she gets no access to conventional torpedoes, the fast speed and short arming distance allow the homing torpedoes to be used at close ranges against all targets, especially when shotgunning. Shotgunning is the act of closing distance to a target (around 2-3 km) and launching torpedoes at it, often heavily damaging or destroying low-health ships. Due to having 4 bow torpedo tubes, shotgun attacks will not deal as much damage in comparison to her successors (a maximum alpha strike of 30,132 damage), but the lower health and torpedo damage protection of Tier V and Tier VI ships allows her to comfortably deal high damage to targets. U-69 also gets a single rear torpedo tube, which can be used to finish crippled targets from behind. Her torpedoes all reload at the same time, at 50 seconds.


Consumables:

U-69 has a standard Damage Control PartyWhen activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration., with three stock charges and a short 5 second duration time. Players should be careful not to quickly exhaust their limited charges or will rapidly lose HP to flood and fire damage.

Her Hydrophone is useful for tracking the location of surface ships while underwater. It lasts 30 seconds, has an 7km range, and has an 80 second reload time

U-69’s Submarine Surveillance is improved, with a much longer range of 9km. This aids her in detecting enemy submarines from further distances.

U-69, as a German submarine, gets access to the Reserve Battery Unit.

Gameplay:

U-69 is limited by only having homing torpedoes, but can still deal effective damage in any situation to any target. Players should use her speed and concealment to gain advantageous positions to utilize her homing torpedoes from range or close the distance and “shotgun” targets.

When pinging targets from range, it is important to utilize her ruddershift in order to dodge depth charges sent at the approximate locations of pings. Double pings will yield more hits, but exposes the submarine's approximate position from repeated pings. This playstyle can also yield less damage due to players using damage control on pings and dodging homing torpedoes by turning away. Once enemy ships are aware of a submarine's relative location, the submarine players' effectiveness shrinks, as the enemy ships will take evasive maneuvers to avoid taking massive torpedo damage. An alternative way is to fire torpedoes and not use pings, which keeps the submarines position relatively hidden and allows for surprise torpedo hits.

When closing distances to shotgun targets, players should primarily approach battleships and cruisers. Once at around 6km, players should dive to periscope depth and further close distance. Players should quickly launch all torpedoes before proximity detection (2km) and dive quickly to avoid detection. Players can also ping destroyers at close range as the homing shut off distance is short for destroyers (240m)

Against enemy submarines, her Submarine Surveillance consumable helps in spotting targets and her homing torpedoes can devastate unaware submarines. When fighting enemy subs, it is important to note that they can also use Submarine Surveillance to spot the player back, which can lead to unavoidable damage from depth charges.

Due to having much lower health and lower alpha strike, U-69 can be effective in a supporting playstyle, screening allies for torps, spotting destroyers/submarines, and forcing enemy ships to use their Damage Control Party. It is important to not get caught too deep in enemy lines by submarine surveillance or destroyers, as it can lead to a quick trip back to port.

U-69 is an entry level submarine, as her damage output is limited to homing torpedoes. She does not have many weaknesses that prevent her from being effective in most situations. Her biggest strengths are her low concealment and access to the Reserve Battery United consumable, which can aid in staying underwater to evade detection during shotgun attacks or when escaping detection range. The combination of her good maneuverability characteristics and low detection aids in the shotgunning playstyle. Players can find success in both long range homing torpedo attacks and shotgunning targets at close ranges.

Pros:

  • Long-range homing torpedoes with fast sonar ping reload time
  • Good dive capacity reserve
  • Good concealment
  • Access to the Reserve Battery Unit consumable

Cons:

  • Low HP pool
  • Slow sonar ping speed
  • Non existent armor

Research

Availability of researchable upgrades for U-69 is as follows:

  1. Hull: Upgrade to Hull (B) for improved survivability. Research of this module unlocks progression to U-190.
  2. Sonar: Upgrade to Type 6 Mod. B for a faster sonar reload.
  3. Torpedoes: Upgrade to G7e T1 for better torpedo reload and damage.

Optimal Configuration

Upgrades

The recommended upgrades are:

Commander Skills

Consumables

U-69 equips the following consumables:

Signals

Historical Info

References


Ship Change Log

Ships of Germany
Destroyers II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61 Doubloons • VI Karl von Schönberg Doubloons • VII Leberecht Maass • VII Z-31 • VII Z-39 Doubloons • VIII Z-23 • VIII Gustav-Julius Maerker • VIII Z-35 Doubloons • IX Z-46 • IX Felix Schultz • IX Z-44 Doubloons • IX ZF-6 Doubloons • IX ZF-6 Golden Doubloons • IX ZH-1 Doubloons • X Z-52 • X Elbing • X Z-42 Doubloons • X Georg Hoffmann Doubloons • X Georg Hoffmann Golden Doubloons • X Sharqi Doubloons
Cruisers I Hermelin • II Dresden • II Emden Doubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Deutschland • VI Nürnberg • VI Admiral Graf Spee Doubloons • VI Leipzig Doubloons • VI HSF Admiral Graf Spee Doubloons • VII Admiral Scheer • VII Yorck • VII München Doubloons • VII Weimar Doubloons • VII Nürnberg '44 Doubloons • VII München B Doubloons • VIII Knesebeck • VIII Admiral Hipper • VIII Prinz Eugen Doubloons • VIII Mainz Doubloons • VIII Schill Doubloons • VIII Mainz B Doubloons • VIII Cross of Dorn Doubloons • VIII Wiesbaden Doubloons • VIII Schill B Doubloons • IX Manteuffel • IX Roon • IX Siegfried Doubloons • IX Ägir Doubloons • IX Admiral Schröder Doubloons • IX Blücher Doubloons • IX Roon CLR Doubloons • IX AL Ägir Doubloons • X Prinz Adalbert • X Hindenburg • X Hildebrand Doubloons • X Bremen Doubloons • X AL Hindenburg Doubloons • X Bremen Golden Doubloons •  Clausewitz
Battleships III Nassau • III Von der Tann • III König Albert Doubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel Friedrich Doubloons • VII Gneisenau • VII Prinz Heinrich • VII Scharnhorst Doubloons • VII AL Prinz Heinrich Doubloons • VII Scharnhorst B Doubloons • VII Scharnhorst '43 Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • VIII Zieten • VIII Odin Doubloons • VIII Brandenburg Doubloons • VIII Anhalt Doubloons • VIII Brandenburg B Doubloons • VIII Tirpitz B Doubloons • VIII Bismarck '41 Doubloons • VIII BA Tirpitz Doubloons • VIII AL Bismarck Doubloons • VIII Wahnsinn Doubloons • VIII Eiserner Kanzler Doubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX Pommern Doubloons • IX Pommern B Doubloons • X Grosser Kurfürst Doubloons • X Preussen • X Mecklenburg Doubloons • X Schlieffen Doubloons • X Von Zuckerhoff Doubloons •  Hannover
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Submarines