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Auxiliary and Torpedo Weaponry Coordination Data

Ship:Auxiliary and Torpedo Weaponry Coordination Data

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AUXILIARY AND TORPEDO WEAPONRY COORDINATION
Ship Tier Nation(s) Duration (seconds) Effect Cooldown (seconds) Charges
Florida,
West Virginia 1944,
Kansas,
Minnesota,
Vermont,
Wisconsin
VII - X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Mecklenburg X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Renown,
Rooke,
Renown '44,
Hawke,
Duncan,
Scarlet Thunder,
St. Vincent
VI - X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Hood,
Thunderer
VII, X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Sun Yat-Sen IX 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Cruisers (except
Anchorage)
VI - XI 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Atlanta (B),
Flint
VII 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
San Diego,
VIII 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.7%
120 3
Yubari IV 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Cruisers (except
Huanghe,
Mengchong,
Tokachi,
Ägir,
Admiral Schröder,
Brennus,
Kitakami,
Perth, Mysore,
Irian,
Dalian)
VI - XI 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Petropavlovsk,
Moskva,
Sevastopol,
Kommissar,
Novosibirsk
X - XI 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Stalingrad X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Hawkins,
Devonshire,
Dido, Surrey,
Albemarle,
Cheshire,
Tiger '59,
Hampshire,
Nottingham,
Drake,
Goliath,
Monmouth
V - X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Duca d'Aosta
Duca degli Abruzzi
VI, VII 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Coronel Bolognesi,
Ignacio Allende,
Santander,
San Martín
VII - X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Nueve de Julio VII 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Almirante Grau VIII 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Dutch heavy cruisers,
Tromp
VIII - X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -10%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Tech-tree Destroyers(Gearing branch),
Halford
GQ Johnny,
Johnston,
Forrest Sherman,
Hull,
Laffey
V - XI 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.7%
120 3
Premium Destroyers VI - IX 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Ognevoi,
Udaloi,
Grozovoi,
Neustrashimy
VIII - X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Marceau X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Loyang (B),
Fenyang,
Ship Smasha
VIII 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Tech-tree Destroyers VIII - XI 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Friesland,
Velos
IX 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Groningen IX 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Felix Schultz,
ZF-6, Elbing
IX - X 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3
Hector IX 30 Torpedo tube reload time: -20%
Airstrike armament reload time: -20%
Secondary battery damage: +10%
Concentrated AA Fire progress per second: +1.2%
120 3


Most cruisers can exchange Auxiliary and Torpedo Weaponry Coordination for Hydroacoustic Search While active, detects all enemy ships and torpedoes within the specified radius, without regard of obstacles such as smoke and terrain.. Italian and American light cruisers have access to both Defensive AA Fire and Hydroacoustic Search simultaneously. American destroyers can exchange this consumable for Engine Boost While active, increases a ship's speed by a fixed percentage..