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Florida
Battleship | U.S.A. | Tier VII
Tech Tree Position
General
Purchase priceSpecial Doubloons
Hit Points51,800 
Main Battery
356 mm/50 Mk.11 in a turret3 х 4 pcs.
Rate of Fire1.9 shots/min
Reload Time32 sec
Rotation Speeddeg/sec
180 Degree Turn Time45 sec
Firing Range18.6 km
Maximum Dispersion204 m
HE Shell356 mm HE/HC Mk22 mod. 1 
Maximum HE Damage4,750 
Chance of Fire22 %
Initial HE Velocity861 m/s
HE Shell Weight578.34 kg
AP Shell356 mm AP Mk16 mod. 1 
Maximum AP Shell Damage9,500 
Initial AP Shell Velocity823 m/s
AP Shell Weight555 kg
Secondary Armament #1
Secondary Armament #2
AA Defense
Maneuverability
Maximum Speed27 knot
Turning Circle Radius760 m
Rudder Shift Time15.4 sec
Concealment
Surface Detectability Range13.4 km
Air Detectability Range10 km
Battle Levels
12345678910
VII
Special

Florida — American special premium Tier VII battleship.

After the signing of the Washington Naval Treaty, the "battleship building holiday" began. It was only toward the end of this period that the U.S. Navy started preparing to build ships of this class. In 1935, preliminary sketches were presented, of which only the armament of design A was within the limits imposed by the London Naval Treaty of 1936. Development continued on a project with twelve 356 mm guns housed in three turrets. Its development led to the introduction of the North Carolina-class battleships.

Florida was first released for sale on 1 October 2020.

Modules

Main Battery GunsRate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chances of HE shells causing a fire on target
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/50 Mk.11 in a turret1.9452044,750229,50000
HullHit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Florida51,8001640634/637/3/8/4/600
Fire Control SystemIDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk7 mod. 1000
EngineMaximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 116,000 hp2700

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Spotting Aircraft Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Tier VII premium American battleship Florida combines an accurate main battery with a moderate top speed and excellent concealment. Her hull differs greatly from Tier VII American Standard battleships Colorado and California, with a lower freeboard, heavily armored deck, and raised citadel. Captains looking for a unique battleship experience will enjoy Florida’s opportunistic, ambush focused play style.

The Hull

Florida’s hull characteristics prove advantageous in some situations and disadvantageous in others. With a rudder shift time of 15.4 seconds, she struggles to make course adjustments necessary for dodging torpedoes. Her small health pool of 51,800, one of the lowest of all Tier VII battleships, exacerbates this vulnerability. However, the subtle course adjustments needed to dodge incoming shells or avoid grounding on islands are not a problem, as she features a better than average turning circle.

Florida’s concealment is a defining feature of her playstyle. With a surface detectability range of 13.9km (11km with relevant skills and upgrades), Florida is one of the stealthiest battleships at Tier VII, allowing her to choose engagements advantageous to her. She also excels as a late-game ambush predator, using her concealment to sneak up on unsuspecting cruisers and battleships and pump their broadsides full of steel.

The Armor

Florida’s armor is in many ways the opposite of Tier VII tech tree American Battleship ‘’Colorado’’. While ‘’Colorado’’ features a wider frame with an underwater citadel, Florida has a slender frame with an above-water citadel. ‘’Colorado’’’s main armor belt is thinly plated at 26mm, while Florida’s lower belt is reinforced with 285mm of plating, protecting her citadel from long range battleship fire. Florida’s 37 mm deck is one of the most well-armored decks at Tier VII, making her highly resistant from cruiser and destroyer high-explosive shells.

As a fast, slender ship with relatively well-armored extremities, Florida shrugs off most medium to low caliber high explosive shells. She can also cause large caliber battleship armor piercing shells to ricochet off her angled midsection. Again, her biggest threat is torpedoes. An above-average torpedo protection of 26% does not make up for her small health pool and sluggish maneuverability.

Main Armament

Florida’s main armament consists of 12 slow-reloading and accurate 356mm guns arranged in a 3x4 configuration. Her main battery uses the large cruiser dispersion formula found on ships like Alaska and Graf Spee. While a sigma value of 1.7 suggests that her shells tend to fall relatively far from the center of an aiming reticule, her large shell count effectively saturates these small areas with shells. As a result, Florida can deal devastating damage to broadside enemy cruisers and battleships with a high level of consistency. However, with a reload time of 32 seconds, it is advised for captains to hold their fire and wait (or even use her superior concealment to reposition) for the best possible shot. Florida’s main battery’s biggest weakness is their abysmal armor penetration capabilities. While she has enough penetration to punch through cruiser and destroyer armor, she has trouble hitting battleship citadels at mid and long ranges. Furthermore, she lacks the ability to overmatch 25mm of armor, making her A.P. ineffective against angled battleships and heavy cruisers. In these situations, captains should make use of her high explosive shells to deal consistent damage.

Anti-Aircraft Suite

The anti-aircraft suite of Florida can be characterized as above average, having a range of 5.8km, 5 flak, and a mid range dps of 270. She also gets access to Defensive AA fire, which will give enemy carriers second thoughts about striking her.

Game Play Summary

Florida’s play style departs from the standard battleship play style of staying at longer ranges in the early game and progressively getting closer as the match progresses. Instead, captains should stay within the mid-range throughout the match. They should carefully analyze the mini-map, predict enemy rotations, and use her stealth to catch enemy ships by surprise with a devastating salvo from her accurate guns. While Florida’s lack of main-battery over-match may pose issues, experienced players who know how to identify and exploit weak spots in enemy lines will enjoy her ambush predator play style.

Pros:

  • Thick deck armor, can bounce most AP and shatter many HE shells
  • Heavy broadside of twelve (12) 356mm guns
  • Excellent dispersion for a battleship
  • Comfortable shell velocity
  • Decent AA suite, bolstered by the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable
  • Good main battery range, also can equip the Artillery Plotting Room Modification 1 Extends the firing range of the main battery and secondary battery: +16% main battery firing range. / +5% secondary battery firing range. / -5% secondary battery dispersion. upgrade
  • Good concealment with all the relevant upgrades

Cons:

  • Small gun caliber, AP shells cannot over-match 25mm armor
  • Fairly anemic HE shells, low damage and fire chance
  • Slow main battery reload speed and turret traverse
  • Smallest health pool for a Tier 7 battleship, and one less Repair PartyWhile active, restores a percentage of the ship's health points each second. charge than standard
  • Poorly armored for a battleship, nose and aft armor are merely 25mm
  • The citadel is exposed above the waterline, showing Florida's broadside is extremely risky
  • Slow rudder shift time

Research

As a premium ship, Florida has no module upgrades to research.

Optimal Configuration

Florida’s optimal build is the standard stealth and tank build, with skills like fire prevention and concealment expert. Captains may choose to either enhance her top speed using brisk or counter her torpedo weakness with vigilance. Gun Feeder is highly recommended, as Florida makes use of both her H.E and A.P during each battle.

Upgrades

The recommended upgrades for Florida are as follows:

Commander Skills

Consumables

Florida can equip:

Camouflage

As a premium ship, Florida comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Historical Info

Video

References

Wargaming

Ship Change Log

Ships of U.S.A.
Destroyers II Sampson • II Smith Doubloons • III Wickes • IV Clemson • IV DD 214 Doubloons • V Nicholas • V Hill Doubloons • VI Farragut • VI Monaghan Doubloons • VII Mahan • VII Sims Doubloons • VII Hughes • VII Sims B Doubloons • VIII Benson • VIII Osborne • VIII Kidd Doubloons • IX Fletcher • IX Christopher • IX Benham Doubloons • IX Halford Doubloons • IX Black B Doubloons • IX Black Doubloons • IX Johnston Doubloons • IX GQ Johnny Doubloons • X Gearing • X Burrows • X Somers Doubloons • X Forrest Sherman Doubloons • X Laffey Doubloons • X Hull Doubloons •  Joshua Humphreys
Cruisers I Erie • II Chester • II Albany Doubloons • III St. Louis • III Charleston Doubloons • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • V Rattlehead Doubloons • VI Pensacola • VI Dallas • VII Atlanta Doubloons • VII New Orleans • VII Helena • VII Indianapolis Doubloons • VII Atlanta B Doubloons • VII Boise Doubloons • VII Flint Doubloons • VIII Baltimore • VIII Cleveland • VIII Wichita Doubloons • VIII Anchorage Doubloons • VIII Congress Doubloons • VIII Rochester Doubloons • VIII San Diego Doubloons • VIII Bridgeport Doubloons • VIII AL Montpelier Doubloons • IX Buffalo • IX Seattle • IX Vallejo Doubloons • IX Alaska Doubloons • IX Tulsa Doubloons • IX Alaska B Doubloons • IX Cambridge Doubloons • IX Fort Worth Doubloons • IX Fort Worth Golden Doubloons • X Des Moines • X Worcester • X Puerto Rico Doubloons • X Salem Doubloons • X Hawaii Doubloons • X Austin Doubloons • X Puerto Rico B Doubloons • X Hawaii Golden Doubloons •  Jacksonville •  Annapolis
Battleships III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Oklahoma Doubloons • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia '41 Doubloons • VII Colorado • VII Florida Doubloons • VII West Virginia '44 Doubloons • VII California Doubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Alabama VL Doubloons • VIII Constellation Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST Doubloons • VIII Tennessee Doubloons • VIII North Carolina CLR Doubloons • VIII Alabama B Doubloons • VIII Kheper Doubloons • VIII AL Massachusetts Doubloons • IX Iowa • IX Minnesota • IX Delaware • IX Missouri Doubloons • IX Kearsarge Doubloons • IX Illinois Doubloons • IX Kearsarge B Doubloons • IX Indiana Doubloons • IX Georgia Doubloons • IX AL Kearsarge Doubloons • IX Bird Cry Doubloons • X Montana • X Vermont • X Louisiana • X Ohio Doubloons • X Rhode Island Doubloons • X Wisconsin Doubloons • X BA Montana Doubloons • X Rhode Island B Doubloons • X Wisconsin Golden Doubloons •  Maine
Aircraft Carriers IV Langley • VI Independence • VI Ranger • VIII Yorktown • VIII Lexington • VIII Enterprise Doubloons • VIII Saipan Doubloons • VIII Hornet Doubloons • VIII Saipan B Doubloons • VIII AL Hornet Doubloons • X Essex • X Midway • X Franklin D. Roosevelt Doubloons •  United States
Battleships
U.S.A. III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Oklahoma Doubloons • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia '41 Doubloons • VII Colorado • VII Florida Doubloons • VII West Virginia '44 Doubloons • VII California Doubloons • VIII North Carolina • VIII Kansas • VIII Nebraska • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Alabama VL Doubloons • VIII Constellation Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST Doubloons • VIII Tennessee Doubloons • VIII North Carolina CLR Doubloons • VIII Alabama B Doubloons • VIII Kheper Doubloons • VIII AL Massachusetts Doubloons • IX Iowa • IX Minnesota • IX Delaware • IX Missouri Doubloons • IX Kearsarge Doubloons • IX Illinois Doubloons • IX Kearsarge B Doubloons • IX Indiana Doubloons • IX Georgia Doubloons • IX AL Kearsarge Doubloons • IX Bird Cry Doubloons • X Montana • X Vermont • X Louisiana • X Ohio Doubloons • X Rhode Island Doubloons • X Wisconsin Doubloons • X BA Montana Doubloons • X Rhode Island B Doubloons • X Wisconsin Golden Doubloons •  Maine
Japan II Mikasa Doubloons • III Kawachi • IV Myōgi • IV Ishizuchi Doubloons • V Kongō • V ARP Kongō Doubloons • V ARP Kirishima Doubloons • V ARP Haruna Doubloons • V ARP Hiei Doubloons • V HSF Hiei Doubloons • VI Fusō • VI Mutsu Doubloons • VI Ise Doubloons • VII Nagato • VII Ashitaka Doubloons • VII Hyūga Doubloons • VIII Amagi • VIII Yumihari • VIII Kii Doubloons • VIII Ignis Purgatio Doubloons • VIII Ragnarok Doubloons • IX Izumo • IX Adatara • IX Musashi Doubloons • IX Hizen Doubloons • IX Iwami Doubloons • IX Daisen Doubloons • IX Tsurugi Doubloons • IX Iwami B Doubloons • X Yamato • X Bungo • X Shikishima Doubloons • X ARP Yamato Doubloons • X Yamato Kai Doubloons • X Aki Doubloons • X Aki Golden Doubloons •  Satsuma
Germany III Nassau • III Von der Tann • III König Albert Doubloons • IV Kaiser • IV Moltke • V König • V Derfflinger • VI Bayern • VI Mackensen • VI Prinz Eitel Friedrich Doubloons • VII Gneisenau • VII Prinz Heinrich • VII Scharnhorst Doubloons • VII AL Prinz Heinrich Doubloons • VII Scharnhorst B Doubloons • VII Scharnhorst '43 Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • VIII Zieten • VIII Odin Doubloons • VIII Brandenburg Doubloons • VIII Anhalt Doubloons • VIII Brandenburg B Doubloons • VIII Tirpitz B Doubloons • VIII Bismarck '41 Doubloons • VIII BA Tirpitz Doubloons • VIII AL Bismarck Doubloons • VIII Wahnsinn Doubloons • VIII Eiserner Kanzler Doubloons • IX Friedrich der Grosse • IX Prinz Rupprecht • IX Pommern Doubloons • IX Pommern B Doubloons • X Grosser Kurfürst Doubloons • X Preussen • X Mecklenburg Doubloons • X Schlieffen Doubloons • X Von Zuckerhoff Doubloons •  Hannover
U.S.S.R. III Knyaz Suvorov • IV Imperator Nikolai I Doubloons • IV Gangut • V Pyotr Velikiy • V Oktyabrskaya Revolutsiya Doubloons • VI Izmail • VI Novorossiysk Doubloons • VII Sinop • VII Poltava Doubloons • VII Arkhangelsk Doubloons • VIII Vladivostok • VIII Lenin Doubloons • VIII Borodino Doubloons • IX Sovetsky Soyuz • IX Navarin Doubloons • IX AL Sov. Rossiya Doubloons • IX Zarya Svobody Doubloons • IX BA Hovercraft Doubloons • IX Mahtaga Doubloons • X Kremlin • X Slava Doubloons • X Sibir Doubloons •  Admiral Ushakov
Pan-Asia VII Teng She Doubloons • IX Bajie Doubloons • IX Wujing Doubloons • IX Sun Yat-Sen Doubloons • IX Louchuan Doubloons • IX Xuan Wu Doubloons • IX Taihang Doubloons • IX Yimeng Doubloons
U.K. III Bellerophon • III Indefatigable • III Dreadnought Doubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V Agincourt Doubloons • VI Warspite Doubloons • VI Queen Elizabeth • VI Renown • VI Repulse Doubloons • VI Repulse B Doubloons • VII King George V • VII Rooke • VII Hood Doubloons • VII Nelson Doubloons • VII Duke of York Doubloons • VII Collingwood Doubloons • VII Renown '44 Doubloons • VII Rodney Doubloons • VII Royal Sovereign Doubloons • VII Danu Doubloons • VIII Monarch • VIII Hawke • VIII Vanguard Doubloons • VIII Prince of Wales Doubloons • IX Lion • IX Duncan • IX Marlborough Doubloons • IX Scarlet Thunder Doubloons • X Conqueror • X St. Vincent • X Thunderer Doubloons • X Incomparable Doubloons •  Devastation
Europe IV Yavuz Sultan Selim • V Tegetthoff • V Viribus Unitis Doubloons • VI Laudon • VII Chios • VII Lugdunum Doubloons • VIII Enigheten • VIII Turgut Reis Doubloons • IX Gustav den Store • IX Karl XIV Johan Doubloons • IX Niord Doubloons • IX Karl XIV Johan B Doubloons • X Thor
Italy IV Dante Alighieri • V Conte di Cavour • V Giulio Cesare Doubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII Roma Doubloons • VIII AL Littorio Doubloons • VIII Marcantonio Colonna Doubloons • VIII BA Binah Doubloons • VIII Roma Aeterna Doubloons • IX Lepanto • IX Marco Polo Doubloons • IX Giuseppe Verdi Doubloons • IX Pilus Prior Doubloons • IX Pilus Posterior Doubloons • IX AL Marco Polo Doubloons • X Cristoforo Colombo • X Ruggiero di Lauria Doubloons • X Sicilia Doubloons • X Tempesta Nera Doubloons
France III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque Doubloons • VI Dunkerque B Doubloons • VII Lyon • VII Strasbourg Doubloons • VIII Richelieu • VIII Gascogne Doubloons • VIII Champagne Doubloons • VIII Flandre Doubloons • VIII Picardie Doubloons • VIII AL Richelieu Doubloons • IX Alsace • IX Jean Bart Doubloons • IX Jean Bart B Doubloons • IX Roussillon Doubloons • X République • X Bourgogne Doubloons •  Patrie
Commonwealth VII Yukon Doubloons • X Irresistible Doubloons
Netherlands X Willem de Eerste Doubloons
Spain IX Victoria Doubloons
Pan-America V Rio de Janeiro Doubloons • VIII Ipiranga • VIII Atlântico Doubloons • IX Los Andes • IX Valparaíso Doubloons • X Libertad • X Sete de Setembro Doubloons