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Thunderer
Battleship | U.K. | Tier X
Tech Tree Position
General
Purchase priceSpecial Doubloons
Hit Points82,900 
Main Battery
457 mm/45 Mk.II in a turret4 х 2 pcs.
Rate of Fire2.3 shots/min
Reload Time26 sec
Rotation Speeddeg/sec
180 Degree Turn Time36 sec
Firing Range21.5 km
Maximum Dispersion228 m
HE Shell457 mm HE Mk II 
Maximum HE Damage8,200 
Chance of Fire63 %
Initial HE Velocity757 m/s
HE Shell Weight1814 kg
AP Shell457 mm AP Mk II 
Maximum AP Shell Damage14,900 
Initial AP Shell Velocity762 m/s
AP Shell Weight1506 kg
Secondary Armament #1
AA Defense
Maneuverability
Maximum Speed29.5 knot
Turning Circle Radius940 m
Rudder Shift Time10.4 sec
Concealment
Surface Detectability Range15.2 km
Air Detectability Range10 km
Battle Levels
12345678910
X
Special

Thunderer — British special premium Tier X battleship.

After Vanguard was laid down, the further development of British battleships was aimed at increasing their dimensions. Among the options was a project with 457 mm guns that had been developed after World War I for battleships and battlecruisers of projects N and G.

Thunderer was released September 16th, 2019 in the Armory for coal. Wargaming has announced the ship will no longer be available to obtain with the release of Update 0.10.1 in early 2021.

Modules

Main Battery GunsRate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chances of HE shells causing a fire on target
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
457 mm/45 Mk.II in a turret2.3362288,2006314,90000
HullHit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Thunderer82,90019456484/8/12/7/800
Fire Control SystemIDS_SHIP_PARAM_SUO_INCREASE_DIST
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk X mod. 1000
EngineMaximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 135,650 hp29.500

Compatible Upgrades

 Slot 1 
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Damage Control Party Modification 1
 Slot 2 
Damage Control System Modification 1
Defensive AA Fire Modification 1
Engine Room Protection
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Aiming Systems Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Airstrike Modification 1
 Slot 5 
Torpedo Lookout System
Concealment System Modification 1
Ship Consumable Modification 1
 Slot 6 
Main Battery Modification 3
Gun Fire Control System Modification 2
Auxiliary Armaments Modification 2

Player Opinion

Performance

Warning: The data presented in the AA Defense sidebar section may be incorrect.
Refer to the in-game Port screens for more useful data.

Thunderer exists as the sister-ship of the Tier X U.K. battleship, Conqueror. As such, she shares many of Conqueror's in-game performance characteristics and weaknesses. Despite the similarities, Thunderer possesses certain distinguishable traits that differentiate her. Immediately, players will notice that she has access to the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable. Players will also find that Thunderer is more agile, with slightly increased turret traverse speed, and decreased reload time. She deals damage to aircraft with a short-range anti-aircraft armament, which Conqueror is lacking. To balance these traits, her Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable is much less effective, though she has an additional charge and decreased cooldown time of this consumable in comparison to her sister-ship. Other differences include her sigma, dispersion formula, and the fuse timer settings on her armor-piercing (AP) shells.

Thunderer is equipped with dual-mounted 457mm main guns, mounted in four turrets. A full salvo unleashes eight shells which are extremely accurate, meaning that Thunderer has a very high potential to inflict devastating damage to an enemy foolish enough to show their broadside. Her large-caliber AP rounds are capable of penetrating thick armor to reach the citadels of armored ships. Players are advised to switch to high-explosive for lesser armored targets in order to avoid overpenetration. Thunderer's HE shells sport an incredible fire chance, which makes them a great option to deal with bow-in battleships or cruisers that she cannot overmatch. Her stock decreased reload time, paired with the proper upgrade module, means that Thunderer has a reload time more in line with a battlecruiser, rather than a battleship. Her excellent concealability affords her the ability to choose her engagements and wait for the opportune moment to fire. However, her armor scheme is far from being good, forcing captains to play in the back and capitalizing on enemy mistakes to inflicts serious damage. Thunderer is truly a formidable opponent, whether she be fighting naval units or aircraft. She can be customized and equipped to fit several different playstyles, and she will surely be seen excelling in her captain's desired role.

Pros:

  • Large main battery gun caliber (457mm) allows AP shells to overmatch 30mm of armor.
  • HE shells hit hard and have the greatest fire chance (66% with signals and commander skills) in the game.
  • Excellent main battery reload speed.
  • Great main battery accuracy with battlecruiser dispersion; rivals Yamatos.
  • Excellent rudder shift for a battleship.
  • Great concealment, as low as 12.3km with camo, comparable to techtree counterpart Conqueror.
  • Decent mid-range AA suite, along with short-range AA suite comparable to techtree counterpart Conqueror.
  • Has access to the Defensive AA FireWhile active, the damage per second of large caliber anti-aircraft guns is increased. consumable.
  • Great firing angles on all turrets.
  • Enhanced Repair PartyWhile active, restores a percentage of the ship's health points each second. consumable heals more than standard and has a fast cooldown, similar to Vanguards.

Cons:

  • Only eight shells per salvo compared to Conqueror's twelve.
  • While better than standard, Repair PartyWhile active, restores a percentage of the ship's health points each second. is not as effective as Conquerors.
  • Weak armor scheme, especially against HE spam.
  • Weak torpedo protection.
  • Large citadel sits above the waterline and is exposed to enemy fire if not properly angled.
  • Fairly poor shell velocity.
  • Lacks aviation facilities.
  • Shorter main battery firing range (21.5km) compared to Conquerors 24.3km
  • Very short ASW airstrike range of 6km, comparable to a cruiser's ASW airstrike range
  • Playing her can occasionally result in your getting reported by several members of the enemy team due to sheer frustration.

Research

As a premium ship, Thunderer doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Thunderer are as follows:

Upgrade Slot 6 - Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed. is recommended for higher rate of fire, but you can also choose Gun Fire Control System Modification 2 : +16% firing range. to compensate the recent firing range nerfs and faster turret traverse time.

Commander Skills

Key skills for Thunderer commanders include Superintendent to provide her with an additional charge of her consumables.

Consumables

Thunderer equips the following consumables:

Camouflage

As a premium ship, Thunderer comes with Default permanent camouflage and a set of permanent combat bonuses.

Signals

Historical Info

References

  1. Dry Dock: Thunderer - News - World of Warships
  2. Dry Dock: Thunderer - World of Warships Official Channel - YouTube

Ship Change Log

Ships of U.K.
Destroyers II Medea • III Valkyrie • III Campbeltown Doubloons • IV Wakeful • V Acasta • VI Icarus • VI Gallant Doubloons • VII Jervis • VII Jupiter '42 Doubloons • VIII Lightning • VIII Cossack Doubloons • VIII Cossack B Doubloons • VIII Eskimo Doubloons • IX Jutland • IX Somme Doubloons • IX Barfleur Doubloons • X Daring • X Druid Doubloons
Cruisers I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • V Hawkins • V Exeter Doubloons • VI Leander • VI Devonshire • VI London Doubloons • VI Dido Doubloons • VI Orion '44 Doubloons • VII Fiji • VII Surrey • VII Belfast Doubloons • VIII Edinburgh • VIII Albemarle • VIII Cheshire Doubloons • VIII Tiger '59 Doubloons • VIII Belfast '43 Doubloons • VIII Hampshire Doubloons • VIII Nottingham Doubloons • VIII AL Cheshire Doubloons • VIII Érne Doubloons • VIII STAR Edinburgh Doubloons • IX Neptune • IX Drake • IX Aberdeen Doubloons • IX Cursed Fang Doubloons • X Monmouth Doubloons • X Minotaur • X Goliath • X Plymouth Doubloons • X Gibraltar Doubloons • X Defence Doubloons •  Edgar
Battleships III Bellerophon • III Indefatigable • III Dreadnought Doubloons • IV Orion • IV Queen Mary • V Iron Duke • V Tiger • V Agincourt Doubloons • VI Warspite Doubloons • VI Queen Elizabeth • VI Renown • VI Repulse Doubloons • VI Repulse B Doubloons • VII King George V • VII Rooke • VII Hood Doubloons • VII Nelson Doubloons • VII Duke of York Doubloons • VII Collingwood Doubloons • VII Renown '44 Doubloons • VII Rodney Doubloons • VII Royal Sovereign Doubloons • VII Danu Doubloons • VIII Monarch • VIII Hawke • VIII Vanguard Doubloons • VIII Prince of Wales Doubloons • IX Lion • IX Duncan • IX Marlborough Doubloons • IX Scarlet Thunder Doubloons • X Conqueror • X St. Vincent • X Thunderer Doubloons • X Incomparable Doubloons •  Devastation
Aircraft Carriers IV Hermes • VI Furious • VI Ark Royal Doubloons • VIII Implacable • VIII Indomitable Doubloons • VIII Colossus Doubloons • VIII Theseus Doubloons • X Audacious • X Malta Doubloons • X Ocean Doubloons •  Eagle
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Europe IV Yavuz Sultan Selim • V Tegetthoff • V Viribus Unitis Doubloons • VI Laudon • VII Chios • VII Lugdunum Doubloons • VIII Enigheten • VIII Turgut Reis Doubloons • IX Gustav den Store • IX Karl XIV Johan Doubloons • IX Niord Doubloons • IX Karl XIV Johan B Doubloons • X Thor
Italy IV Dante Alighieri • V Conte di Cavour • V Giulio Cesare Doubloons • VI Andrea Doria • VII Francesco Caracciolo • VIII Vittorio Veneto • VIII Roma Doubloons • VIII AL Littorio Doubloons • VIII Marcantonio Colonna Doubloons • VIII BA Binah Doubloons • VIII Roma Aeterna Doubloons • IX Lepanto • IX Marco Polo Doubloons • IX Giuseppe Verdi Doubloons • IX Pilus Prior Doubloons • IX Pilus Posterior Doubloons • IX AL Marco Polo Doubloons • X Cristoforo Colombo • X Ruggiero di Lauria Doubloons • X Sicilia Doubloons • X Tempesta Nera Doubloons
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Netherlands X Willem de Eerste Doubloons
Spain IX Victoria Doubloons
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