Ship:Lyon
| 340 mm/45 Mle 1912 in a turret4 х 4 pcs. |
| Rate of Fire2 shots/min |
| Reload Time30 sec |
| Rotation Speed3.5 deg/sec |
| 180 Degree Turn Time51.4 sec |
| Firing Range16.9 km |
| Maximum Dispersion248 m |
| HE Shell340 mm HE OEA Mle 1934 |
| Maximum HE Damage4,700 |
| Chance of Fire26 % |
| Initial HE Velocity921 m/s |
| HE Shell Weight431.8 kg |
| AP Shell340 mm AP OPfK Mle 1930 |
| Maximum AP Shell Damage9,500 |
| Initial AP Shell Velocity780 m/s |
| AP Shell Weight585 kg |
| Maximum Speed25.6 knot |
| Turning Circle Radius700 m |
| Rudder Shift Time19.8 sec |
| Surface Detectability Range15.4 km |
| Air Detectability Range9.2 km |
Lyon — French Tier VII battleship.
A battleship design created before the outbreak of World War I, representing an improvement on the previous Normandie class but carrying enhanced primary armament. The addition of the fourth main gun turret allowed the ship to deliver a unique, 16-gun broadside salvo.
Modules
Compatible Upgrades
| Slot 1 |
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|---|---|---|---|---|
| Slot 2 |
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| Slot 3 |
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| Slot 4 |
Player Opinion
Performance
Refer to the in-game Port screens for more useful data.
Essentially Normandie with a fourth turret superfiring aft, Tier VII's Lyon stands out among ships with the joint largest (by shell count) main battery broadside in the game; a fact sure to please or frighten any captain, depending on which side of the salvo they are on. However, the accuracy of individual shells is still questionable, as is the AP penetration. Captains should be prepared to switch ammunition types depending on the situation.
Like her predecessors, Lyon does not have the most impressive armor, keeping largely the same armor scheme with only a few extra millimeters of thickness here and there. Her firing angles are still poor, and to make matters worse, her turret traverse time and firing range are worse than that of Normandie, though the latter is average among her tier VII peers. This makes it tricky to deploy her firepower without unacceptable risk; captains must wait for opponents to be distracted or reloading before turning to unmask all four turrets. The maneuverability at least is still very good, if not quite to the level of Normandie.
Her secondaries are an improvement over her predecessor's already potent array, to the point where even German counterpart Gneisenau would be jealous: 12 barrels on each side, with a solid fire rate and a massive 9% fire chance. Brawling with Lyon is not recommended, however, due to her lighter armor. Unlike Normandie, Lyon can claim a modern AA suite that is one of the best among her tier of battleships; it is several times more effective.
Pros:
- With 16 main guns, Lyon has the heaviest broadside of all tier VII battleships.
- Insane alpha strike damage (9500 x 16 = 152000).
- Devastating against lightly armored targets. Cruisers can routinely be one-shot from full health, and destroyers can lose a lot of health from numerous penetrations and overpenetrations.
- Can "Shotgun" most targets that get too close, especially if they show broadside.
- Good anti-aircraft armament.
- Fairly small turning circle radius compared to other battleships of her tier.
- Surprisingly strong Secondary armament.
- Has among the shortest Hulls of all tier VII battleships along with Colorado - combined with her turn radius, this makes dodging torpedoes easier.
- Fast HE main battery shells, which outpace her AP shells at all ranges.
Cons:
- Lowest hit point pool of all Tier VII battleships.
- Poor armor and very weak torpedo protection. Will take a beating in a secondary brawl with ships like the Gneisenau.
- Unfavorable dispersion at range and the worst sigma values at Tier VII.
- AP shells are very lightweight and may struggle to deal damage against well armored and/or angled targets. AP shells are also on the more slower end.
- HE shells have lowest fire chance of all Tier VII battleships, and have limited effectiveness in general. This is partially compensated by their large volume.
- Slow turning turrets. Will often have to turn the ship in order to get guns aimed onto the target.
- Slower than its predecessor Normandie and generally more sluggish.
- Average main battery range, just a touch shorter than Colorado.
Research
Availability of researchable upgrades for Lyon is as follows:
- Hull: Upgrade to Hull (B) for additional hit points, a significant bump up in anti-aircraft power, and faster rudder traverse. Research of this module unlocks progression to Richelieu.
- Gun Fire Control System: Upgrade to PCA n° 7 Mle 2 for an extra 10% range on the main battery.
- Propulsion: Upgrading to the second propulsion module increases Lyon’s top speed by 1.4 knots.
Optimal Configuration
Upgrades
The recommended upgrades for Lyon are as follows:
- Slot 1: Main Armaments Modification 1

- Slot 2: Damage Control System Modification 1

- Slot 3: AA Guns Modification 1

- Slot 4: Damage Control System Modification 2

Commander Skills
Key skills for Lyon commanders include Priority Target, Expert Marksman, Superintendent, and Concealment Expert for the first 10 points. Other important skills to take include Adrenaline Rush as a general skill; High Alert, Jack of All Trades, Basics of Survivability, and Fire Prevention for a survival build; and Basic Firing Training, Advanced Firing Training, and Manual Fire Control for AA Armament for an anti-air build.
| Recommended Commander Skills | ||||||
|---|---|---|---|---|---|---|
| Cost (points) |
Attack | Defense | ||||
1 |
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★★ |
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★★ |
2 |
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★★ |
3 |
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★★ |
★★ |
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★★ |
4 |
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★★ |
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★★ |
| Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Not Useful | ||||||
Consumables
Lyon can equip the following consumables:
- Slot 1: Damage Control Party

- Slot 2: Repair Party

Signals
Recommended Signal Flags
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| Combat | |||||
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Gallery
Historical Info
Historical Gallery
References



















